Dark Iron Rifle
Binds when equipped
Ranged (Wand)Gun
53 - 100 DamageSpeed 2.70
(28.3 damage per second)
Requires Level 50
Sells for 2 Gold 91 Silver 52 Copper to vendors
Item Level 55
CHANGED Changed in Forever: effects.
Grand Marshal's Hand Cannon
Binds when picked up
Ranged (Wand)Gun
127 - 191 DamageSpeed 3.30
(48.2 damage per second)
+11 Stamina
Requires Level 60
Equip: +36 Ranged Attack Power
Sells for 12 Gold 96 Silver 18 Copper to vendors
Item Level 80
Side by side:
Set your class weights in Preferences to see which is better for you.
| Stat | Dark Iron Rifle | Grand Marshal's Hand Cannon | Δ |
|---|---|---|---|
| Item Level | 55 | 80 | +25 |
| Required Level | 50 | 60 | +10 |
| DPS | 28.3 | 48.2 | +19.9 |
| Speed | 2.70 | 3.30 | +0.60 |
| Damage | 53 - 100 | 127 - 191 | |
| Sta | +11 | +11 | |
| RAP | +36 | +36 | |
| Total Stats | 11 | +11 | |
| Sell Price | 2g 91s 52c | 12g 96s 18c | +10g 4s 66c |
| Binding | Binds when equipped | Binds when picked up |
Δ is Grand Marshal's Hand Cannon minus Dark Iron Rifle: green where Grand Marshal's Hand Cannon is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.
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