Marshal's Leather Handgrips vs General's Silk Handguards

Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.
General's Silk Handguards
Binds when picked up
HandsCloth
68 Armor
+22 Stamina
+12 Intellect
+5 Spirit
+40 Bonus Armor
Classes: Mage
Requires Level 60
Equip: +27 Spell Power
Sells for 1 Gold 12 Silver 65 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Handgrips General's Silk Handguards Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 68 −65
Sta +23 +22 −1
Agi +20 −20
Int +12 +12
Spi +5 +5
Armor +60 +40 −20
SP +27 +27
Crit +14 −14
Total Stats 43 39 −4
Sell Price 1g 44s 44c 1g 12s 65c −31s 79c
Binding Binds when picked up Binds when picked up

Δ is General's Silk Handguards minus Marshal's Leather Handgrips: green where General's Silk Handguards is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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