Marshal's Leather Handgrips vs General's Dragonhide Gloves

Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.
General's Dragonhide Gloves
Binds when picked up
HandsLeather
133 Armor
+20 Strength
+19 Agility
+15 Stamina
+40 Bonus Armor
Classes: Druid
Requires Level 60
Equip: +12 Spell Power
Sells for 1 Gold 38 Silver 19 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set, effects.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Handgrips General's Dragonhide Gloves Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 133 0
Sta +23 +15 −8
Agi +20 +19 −1
Str +20 +20
Armor +60 +40 −20
Crit +14 −14
SP +12 +12
Total Stats 43 54 +11
Sell Price 1g 44s 44c 1g 38s 19c −6s 25c
Binding Binds when picked up Binds when picked up

Δ is General's Dragonhide Gloves minus Marshal's Leather Handgrips: green where General's Dragonhide Gloves is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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