Marshal's Leather Handgrips vs General's Leather Mitts

Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.
General's Leather Mitts
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 40 Silver 80 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Handgrips General's Leather Mitts Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 133 0
Sta +23 +23 0
Agi +20 +20 0
Armor +60 +60 0
Crit +14 +14 0
Total Stats 43 43 0
Sell Price 1g 44s 44c 1g 40s 80c −3s 64c
Binding Binds when picked up Binds when picked up

Δ is General's Leather Mitts minus Marshal's Leather Handgrips: green where General's Leather Mitts is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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