Marshal's Leather Handgrips vs General's Satin Gloves

Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.
General's Satin Gloves
Binds when picked up
HandsCloth
68 Armor
+21 Stamina
+13 Intellect
+50 Bonus Armor
Classes: Priest
Requires Level 60
Equip: +23 Spell Power
Sells for 1 Gold 16 Silver 87 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Handgrips General's Satin Gloves Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 68 −65
Sta +23 +21 −2
Agi +20 −20
Int +13 +13
Armor +60 +50 −10
SP +23 +23
Crit +14 −14
Total Stats 43 34 −9
Sell Price 1g 44s 44c 1g 16s 87c −27s 57c
Binding Binds when picked up Binds when picked up

Δ is General's Satin Gloves minus Marshal's Leather Handgrips: green where General's Satin Gloves is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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