Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+23 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set.
General's Chain Vices
Binds when picked up
HandsMail
283 Armor
+21 Agility
+30 Stamina
+4 Intellect
+40 Bonus Armor
Classes: Hunter
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 63 Silver 31 Copper to vendors
Item Level 71
Side by side:
Set your class weights in Preferences to see which is better for you.
| Stat | Marshal's Leather Handgrips | General's Chain Vices | Δ |
|---|---|---|---|
| Item Level | 71 | 71 | 0 |
| Required Level | 60 | 60 | 0 |
| Armor | 133 | 283 | +150 |
| Sta | +23 | +30 | +7 |
| Agi | +20 | +21 | +1 |
| Int | +4 | +4 | |
| Armor | +60 | +40 | −20 |
| Crit | +14 | +14 | 0 |
| Total Stats | 43 | 55 | +12 |
| Sell Price | 1g 44s 44c | 1g 63s 31c | +18s 87c |
| Binding | Binds when picked up | Binds when picked up |
Δ is General's Chain Vices minus Marshal's Leather Handgrips: green where General's Chain Vices is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.
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