Marshal's Leather Armsplints vs Feralheart Bindings

Marshal's Leather Armsplints
Binds when picked up
WristLeather
86 Armor
+19 Agility
+10 Stamina
+10 Strength
Classes: Rogue
Requires Level 60
Sells for 1 Gold 2 Silver 33 Copper to vendors
Item Level 65
Feralheart Bindings
Binds when picked up
WristLeather
79 Armor
+9 Intellect
+11 Spirit
+8 Stamina
Classes: Druid
Equip: +18 Healing
Equip: +6 Spell Damage
Sells for 1 Gold 61 Silver 13 Copper to vendors
Item Level 65
CHANGED Changed in Forever: stats.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Armsplints Feralheart Bindings Δ
Item Level 65 65 0
Required Level 60 −59
Armor 86 79 −7
Agi +19 −19
Spi +11 +11
Str +10 −10
Sta +10 +8 −2
Int +9 +9
Heal +18 +18
Spell Dmg +6 +6
Total Stats 39 28 −11
Sell Price 1g 2s 33c 1g 61s 13c +58s 80c
Binding Binds when picked up Binds when picked up

Δ is Feralheart Bindings minus Marshal's Leather Armsplints: green where Feralheart Bindings is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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