General's Dragonhide Gloves vs Marshal's Satin Handwraps

General's Dragonhide Gloves
Binds when picked up
HandsLeather
133 Armor
+20 Strength
+19 Agility
+15 Stamina
+40 Bonus Armor
Classes: Druid
Requires Level 60
Equip: +12 Spell Power
Sells for 1 Gold 38 Silver 19 Copper to vendors
Item Level 71
CHANGED Changed in Forever: set, effects.
Marshal's Satin Handwraps
Binds when picked up
HandsCloth
68 Armor
+31 Stamina
+13 Intellect
+50 Bonus Armor
Classes: Priest
Requires Level 60
Equip: +15 Spell Power
Equip: +29 Healing
Sells for 1 Gold 8 Silver 86 Copper to vendors
Item Level 71

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat General's Dragonhide Gloves Marshal's Satin Handwraps Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 68 −65
Sta +15 +31 +16
Str +20 −20
Agi +19 −19
Int +13 +13
Armor +40 +50 +10
Heal +29 +29
SP +12 +15 +3
Total Stats 54 44 −10
Sell Price 1g 38s 19c 1g 8s 86c −29s 33c
Binding Binds when picked up Binds when picked up
Set Field Marshal's Investiture

Δ is Marshal's Satin Handwraps minus General's Dragonhide Gloves: green where Marshal's Satin Handwraps is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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