Feralheart Gloves vs Grasp of The Five Thunders

Feralheart Gloves
Binds when picked up
HandsLeather
108 Armor
+10 Spirit
+12 Intellect
+9 Agility
+10 Stamina
+10 Strength
Equip: +11 Spell Power
Sells for 1 Gold 25 Silver 46 Copper to vendors
Item Level 55
Grasp of The Five Thunders
Binds when picked up
HandsMail
223 Armor
+18 Spirit
+11 Intellect
+10 Stamina
Classes: Shaman
Equip: +24 Healing
Equip: +8 Spell Damage
Sells for 1 Gold 44 Silver 79 Copper to vendors
Item Level 55
CHANGED Changed in Forever: stats, effects.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Feralheart Gloves Grasp of The Five Thunders Δ
Item Level 55 55 0
Armor 108 223 +115
Spi +10 +18 +8
Int +12 +11 −1
Str +10 −10
Sta +10 +10 0
Agi +9 −9
Heal +24 +24
SP +11 −11
Spell Dmg +8 +8
Total Stats 51 39 −12
Sell Price 1g 25s 46c 1g 44s 79c +19s 33c
Binding Binds when picked up Binds when picked up
Set Feralheart Raiment

Δ is Grasp of The Five Thunders minus Feralheart Gloves: green where Grasp of The Five Thunders is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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