Feralheart Fists vs Grasp of The Five Thunders

Feralheart Fists
Binds when picked up
HandsLeather
108 Armor
+12 Strength
+10 Intellect
+10 Stamina
+12 Agility
+8 Spirit
Classes: Druid
Sells for 1 Gold 23 Silver 97 Copper to vendors
Item Level 55
CHANGED Changed in Forever: stats, effects.
Grasp of The Five Thunders
Binds when picked up
HandsMail
223 Armor
+18 Spirit
+11 Intellect
+10 Stamina
Classes: Shaman
Equip: +24 Healing
Equip: +8 Spell Damage
Sells for 1 Gold 44 Silver 79 Copper to vendors
Item Level 55
CHANGED Changed in Forever: stats, effects.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Feralheart Fists Grasp of The Five Thunders Δ
Item Level 55 55 0
Armor 108 223 +115
Spi +8 +18 +10
Agi +12 −12
Str +12 −12
Int +10 +11 +1
Sta +10 +10 0
Heal +24 +24
Spell Dmg +8 +8
Total Stats 52 39 −13
Sell Price 1g 23s 97c 1g 44s 79c +20s 82c
Binding Binds when picked up Binds when picked up

Δ is Grasp of The Five Thunders minus Feralheart Fists: green where Grasp of The Five Thunders is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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