Feralheart Grips vs Grasp of The Five Thunders

Feralheart Grips
Binds when picked up
HandsLeather
108 Armor
+15 Stamina
+11 Strength
+7 Agility
Classes: Druid
Equip: +7 Defense Rating
Equip: +12 Dodge Rating
Sells for 1 Gold 28 Silver 17 Copper to vendors
Item Level 55
CHANGED Changed in Forever: stats.
Grasp of The Five Thunders
Binds when picked up
HandsMail
223 Armor
+18 Spirit
+11 Intellect
+10 Stamina
Classes: Shaman
Equip: +24 Healing
Equip: +8 Spell Damage
Sells for 1 Gold 44 Silver 79 Copper to vendors
Item Level 55
CHANGED Changed in Forever: stats, effects.

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Feralheart Grips Grasp of The Five Thunders Δ
Item Level 55 55 0
Armor 108 223 +115
Spi +18 +18
Sta +15 +10 −5
Str +11 −11
Int +11 +11
Agi +7 −7
Heal +24 +24
Dodge +12 −12
Spell Dmg +8 +8
Def +7 −7
Total Stats 33 39 +6
Sell Price 1g 28s 17c 1g 44s 79c +16s 62c
Binding Binds when picked up Binds when picked up

Δ is Grasp of The Five Thunders minus Feralheart Grips: green where Grasp of The Five Thunders is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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