Marshal's Leather Handgrips vs General's Satin Handwraps

Marshal's Leather Handgrips
Binds when picked up
HandsLeather
133 Armor
+34 Stamina
+20 Agility
+60 Bonus Armor
Classes: Rogue
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 44 Silver 44 Copper to vendors
Item Level 71
General's Satin Handwraps
Binds when picked up
HandsCloth
68 Armor
+31 Stamina
+13 Intellect
+50 Bonus Armor
Classes: Priest
Requires Level 60
Equip: +15 Spell Power
Equip: +29 Healing
Sells for 1 Gold 16 Silver 87 Copper to vendors
Item Level 71

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Leather Handgrips General's Satin Handwraps Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 133 68 −65
Sta +34 +31 −3
Agi +20 −20
Int +13 +13
Armor +60 +50 −10
Heal +29 +29
SP +15 +15
Crit +14 −14
Total Stats 54 44 −10
Sell Price 1g 44s 44c 1g 16s 87c −27s 57c
Binding Binds when picked up Binds when picked up
Set Field Marshal's Vestments Warlord's Investiture

Δ is General's Satin Handwraps minus Marshal's Leather Handgrips: green where General's Satin Handwraps is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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