Marshal's Chain Vices vs General's Silk Handwraps

Marshal's Chain Vices
Binds when picked up
HandsMail
283 Armor
+30 Stamina
+21 Agility
+4 Intellect
+40 Bonus Armor
Classes: Hunter
Requires Level 60
Equip: +14 Crit Rating
Sells for 1 Gold 66 Silver 44 Copper to vendors
Item Level 71
General's Silk Handwraps
Binds when picked up
HandsCloth
68 Armor
+33 Stamina
+12 Intellect
+5 Spirit
+40 Bonus Armor
Classes: Mage
Requires Level 60
Equip: +27 Spell Power
Sells for 1 Gold 12 Silver 65 Copper to vendors
Item Level 71

Side by side:

Set your class weights in Preferences to see which is better for you.

Stat Marshal's Chain Vices General's Silk Handwraps Δ
Item Level 71 71 0
Required Level 60 60 0
Armor 283 68 −215
Sta +30 +33 +3
Agi +21 −21
Int +4 +12 +8
Spi +5 +5
Armor +40 +40 0
SP +27 +27
Crit +14 −14
Total Stats 55 50 −5
Sell Price 1g 66s 44c 1g 12s 65c −53s 79c
Binding Binds when picked up Binds when picked up
Set Field Marshal's Pursuit

Δ is General's Silk Handwraps minus Marshal's Chain Vices: green where General's Silk Handwraps is better, red where it is worse (a lower required level is better; speed and sell price have no better side). Total Stats adds up Str, Agi, Sta, Int and Spi.

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