Where to Farm Master's Hat

The best place to farm Master's Hat is Silithus, where Stonelash Flayer (level 57-58) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 461 sources are ranked below by drop chance.

Gold per kill: Stonelash Flayer is worth about 14s 5c a kill in item drops (at Auction House prices). Gold farming spots, level 50-60

Best zones:

ZoneSourcesBest sourceLevelDrop%
Blasted Lands7Lord Kazzak63+4.1%
Duskwood1Emeriss63+1.9%
Ashenvale6Taerar63+1.9%
Feralas10Lethon63+1.9%
The Hinterlands6Ysondre63+1.9%
Silithus37Setis61+1.1%
Western Plaguelands15Foreman Jerris62+1.1%
Winterspring24Lady Hederine61+1.1%
Azshara1Azuregos63+1.0%
Zul'Gurub30Gahz'ranka63+1.0%
Onyxia's Lair2Onyxia63+1.0%
Unknown zone60Nefarian63+1.0%
Dire Maul25Gordok Brute57-58+0.0%
Blackwing Lair10Blackwing Technician60+0.0%
Naxxramas33Plagued Ghoul61+0.0%
The 15 zones with the best source; every source is listed below.

Export: CSV · JSON

  1. Lord Kazzak 35.6, 74.4
  2. Felguard Elite 59.5, 56.4
  3. Doomguard Commander 44.9, 73.3
  4. Manahound 40.0, 71.2
  5. Dreadlord 34.6, 64.2
  6. Teremus the Devourer 53.1, 39.6
  7. Deadwind Warlock 34.9, 25.5
7 sources in Blasted Lands, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Writhing Mage(elite)58-59+Hillsbrad Foothills7Drop0.0%map
Frostmaul Giant(elite)59-60+Winterspring27Drop0.0%map
Frostmaul Preserver(elite)59-60+Winterspring27Drop0.0%map
Cobalt Mageweaver(elite)57-58+Winterspring36Drop0.0%map
Hederine Initiate(elite)59-60+Winterspring17Drop0.0%map
Hederine Manastalker(elite)59-60+Winterspring21Drop0.0%map
Hederine Slayer(elite)59-60+Winterspring17Drop0.0%map
Razelikh the Defiler(elite)60+0Drop0.0%map
Ilifar(elite)60+0Drop0.0%map
Felcular(elite)60+0Drop0.0%map
Teremus the Devourer(elite)60+Blasted Lands1Drop0.0%map
Chronalis(elite)61+Tanaris1Drop0.0%map
Dreadlord(elite)62+Blasted Lands6Drop0.0%map
Felguard Elite(elite)61+Blasted Lands51Drop0.0%map
Manahound(elite)60+Blasted Lands16Drop0.0%map
Hematos(rare)60+Burning Steppes1Drop0.0%map
Gruklash(rare)59Burning Steppes1Drop0.0%map
Rage Talon Dragonspawn(elite)58-59+Blackrock Spire21Drop0.0%map
Spirestone Warlord(elite)57-58+Blackrock Spire9Drop0.0%map
Firebrand Legionnaire(elite)57-58+Blackrock Spire4Drop0.0%map
Firebrand Dreadweaver(elite)57-58+Blackrock Spire5Drop0.0%map
Firebrand Pyromancer(elite)57-58+Blackrock Spire4Drop0.0%map
Smolderthorn Berserker(elite)57-58+Blackrock Spire13Drop0.0%map
Lord Banehollow(elite)59+Felwood1Drop0.0%map
Bloodaxe Veteran(elite)58-59+Blackrock Spire16Drop0.0%map
Bloodaxe Raider(elite)57-58+Blackrock Spire8Drop0.0%map
Bloodaxe Evoker(elite)58-59+Blackrock Spire11Drop0.0%map
Bloodaxe Warmonger(elite)57-58+Blackrock Spire12Drop0.0%map
Bloodaxe Summoner(elite)57-58+Blackrock Spire9Drop0.0%map
Blackhand Dreadweaver(elite)59-60+Blackrock Spire19Drop0.0%map
Blackhand Summoner(elite)59-60+Blackrock Spire15Drop0.0%map
Blackhand Veteran(elite)59-60+Blackrock Spire35Drop0.0%map
Spire Scarab580Drop0.0%map
Blackhand Incarcerator59-60Blackrock Spire7Drop0.0%map
Thuzadin Acolyte59-60Stratholme15Drop0.0%map
Chromatic Whelp57-580Drop0.0%map
Unstable Corpse58-59Scholomance21Drop0.0%map
Reanimated Corpse58-59Scholomance31Drop0.0%map
Risen Aberration57-58Scholomance52Drop0.0%map
Plagued Hatchling57-59Scholomance22Drop0.0%map
Zulian Cub60Zul'Gurub12Drop0.0%map
Bloodseeker Bat60Zul'Gurub42Drop0.0%map
Rotting Highborne58-59Dire Maul17Drop0.0%map
Risen Guardian59-610Drop0.0%map
Hive'Zora Wasp58-59Silithus107Drop0.0%map
Stonelash Flayer57-58Silithus165Drop0.0%map
Rock Stalker57-58Silithus163Drop0.0%map
Dredge Crusher57-58Silithus66Drop0.0%map
Cyclone Warrior57-59Silithus5Drop0.0%map
Desert Rumbler56-58Silithus28Drop0.0%map
461 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

Export: CSV · JSON

Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.