The best place to farm Bear Jaw is Feralas, where Ironfur Bear (level 41-42) drops it at 42.5%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 15 sources are ranked below by drop chance.
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Feralas | 4 | Ironfur Bear | 41-42 | 42.5% |
| Winterspring | 5 | Shardtooth Bear | 53-54 | 36.6% |
| Western Plaguelands | 2 | Diseased Grizzly | 55-56 | 35.0% |
| Felwood | 4 | Angerclaw Grizzly | 51-52 | 32.9% |

- Ironfur Bear 87.3, 38.6
- Grizzled Ironfur Bear 53.1, 48.0
- Ironfur Patriarch 46.5, 25.0
- Old Grizzlegut 59.5, 59.4
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Ironfur Bear | 41-42 | Feralas | 68 | Drop | 42.5% | map | |
| Grizzled Ironfur Bear | 44-45 | Feralas | 32 | Drop | 37.4% | map | |
| Shardtooth Bear | 53-54 | Winterspring | 34 | Drop | 36.6% | map | |
| Ursius(elite) | 56+ | Winterspring | 1 | Drop | 36.0% | map | |
| Ironfur Patriarch | 48-49 | Feralas | 28 | Drop | 35.2% | map | |
| Diseased Grizzly | 55-56 | Western Plaguelands | 75 | Drop | 35.0% | map | |
| Shardtooth Mauler | 55-56 | Winterspring | 55 | Drop | 34.2% | map | |
| Rabid Shardtooth | 59-60 | Winterspring | 21 | Drop | 34.2% | map | |
| Diseased Black Bear | 51-52 | Western Plaguelands | 49 | Drop | 33.3% | map | |
| Angerclaw Grizzly | 51-52 | Felwood | 36 | Drop | 32.9% | map | |
| Angerclaw Mauler | 49-50 | Felwood | 41 | Drop | 32.3% | map | |
| Elder Shardtooth | 57-58 | Winterspring | 45 | Drop | 32.2% | map | |
| Angerclaw Bear | 47-48 | Felwood | 45 | Drop | 31.7% | map | |
| Old Grizzlegut(rare) | 43 | Feralas | 1 | Drop | 23.1% | map | |
| Mongress(rare) | 50 | Felwood | 1 | Drop | 11.1% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference — from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.