The best place to farm Large Bear Bone is Western Plaguelands, where Diseased Grizzly (level 55-56) drops it at 15.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 15 sources are ranked below by drop chance.
Gold per kill: Diseased Grizzly is worth about 13s 23c a kill in item drops (prices from 5 Oct 2026). Gold farming spots, level 50-60
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Western Plaguelands | 2 | Diseased Grizzly | 55-56 | 15.0% |
| Feralas | 4 | Ironfur Bear | 41-42 | 15.0% |
| Winterspring | 5 | Shardtooth Mauler | 55-56 | 15.0% |
| Felwood | 4 | Angerclaw Bear | 47-48 | 15.0% |

- Diseased Grizzly 56.0, 53.5
- Diseased Black Bear 36.9, 62.8
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Diseased Grizzly | 55-56 | Western Plaguelands | 75 | Drop | 15.0% | map | |
| Ironfur Bear | 41-42 | Feralas | 68 | Drop | 15.0% | map | |
| Shardtooth Mauler | 55-56 | Winterspring | 55 | Drop | 15.0% | map | |
| Diseased Black Bear | 51-52 | Western Plaguelands | 49 | Drop | 15.0% | map | |
| Angerclaw Bear | 47-48 | Felwood | 45 | Drop | 15.0% | map | |
| Elder Shardtooth | 57-58 | Winterspring | 45 | Drop | 15.0% | map | |
| Angerclaw Mauler | 49-50 | Felwood | 41 | Drop | 15.0% | map | |
| Angerclaw Grizzly | 51-52 | Felwood | 36 | Drop | 15.0% | map | |
| Shardtooth Bear | 53-54 | Winterspring | 34 | Drop | 15.0% | map | |
| Grizzled Ironfur Bear | 44-45 | Feralas | 32 | Drop | 15.0% | map | |
| Ironfur Patriarch | 48-49 | Feralas | 28 | Drop | 15.0% | map | |
| Rabid Shardtooth | 59-60 | Winterspring | 21 | Drop | 15.0% | map | |
| Mongress(rare) | 50 | Felwood | 1 | Drop | 15.0% | map | |
| Old Grizzlegut(rare) | 43 | Feralas | 1 | Drop | 15.0% | map | |
| Ursius(elite) | 56+ | Winterspring | 1 | Drop | 15.0% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference: from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.