Where to Farm Selenium Loop

The best place to farm Selenium Loop is Azshara, where Spitelash Siren (level 51-52) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 629 sources are ranked below by drop chance.

Gold per kill: Spitelash Siren is worth about 9s 41c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 50-60

Best zones:

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  1. Akubar the Seer 51.3, 53.1
  2. Nethergarde Elite 63.5, 16.2
  3. Clack the Reaver 45.7, 42.8
  4. Grol the Destroyer 42.6, 13.0
  5. Kirith the Damned 69.3, 30.8
  6. Magronos the Unyielding 49.7, 40.5
  7. Ravage 61.1, 36.6
  8. Spiteflayer 61.1, 35.4
8 sources in Blasted Lands, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Flamescale Wyrmkin(elite)57-58+Burning Steppes27Drop0.0%map
Scarshield Spellbinder(elite)54-55+Blackrock Spire26Drop0.0%map
Firebrand Grunt(elite)56-57+Blackrock Spire25Drop0.0%map
Hive'Ashi Defender(elite)58-59+Silithus24Drop0.0%map
Scarlet Sentinel(elite)55-56+Western Plaguelands24Drop0.0%map
Twilight's Hammer Torturer(elite)50-51+Blackrock Depths24Drop0.0%map
Black Wyrmkin(elite)53-54+Burning Steppes22Drop0.0%map
Black Dragonspawn(elite)52-53+Burning Steppes21Drop0.0%map
Rage Talon Dragonspawn(elite)58-59+Blackrock Spire21Drop0.0%map
Anvilrage Officer(elite)53-54+Blackrock Depths20Drop0.0%map
Servant of Arkkoroc(elite)53-54+Azshara20Drop0.0%map
Son of Arkkoroc(elite)54-55+Azshara20Drop0.0%map
Son of Hakkar(elite)60+Zul'Gurub20Drop0.0%map
Blazing Fireguard(elite)52-54+Blackrock Depths19Drop0.0%map
Gurubashi Warrior(elite)54-55+Stranglethorn Vale19Drop0.0%map
Hive'Ashi Stinger(elite)57-58+Silithus19Drop0.0%map
Atal'ai Deathwalker(elite)50-51+The Temple of Atal'Hakkar18Drop0.0%map
Scholomance Adept(elite)58-59+Scholomance18Drop0.0%map
Twilight Emissary(elite)52-53+Blackrock Depths18Drop0.0%map
Blackhand Iron Guard(elite)60-61+Blackrock Spire17Drop0.0%map
Crimson Guardsman(elite)57-58+Stratholme17Drop0.0%map
Ghoul Ravener(elite)58-59+Stratholme17Drop0.0%map
Great Shark(elite)52+Tanaris17Drop0.0%map
Scholomance Neophyte(elite)57-58+Scholomance17Drop0.0%map
Smolderthorn Shadow Priest(elite)55-56+Blackrock Spire17Drop0.0%map
Bloodaxe Veteran(elite)58-59+Blackrock Spire16Drop0.0%map
Cliff Giant(elite)49-50+Feralas16Drop0.0%map
Doomforge Dragoon(elite)54-55+Blackrock Depths16Drop0.0%map
Hive'Ashi Sandstalker(elite)58-59+Silithus16Drop0.0%map
Primordial Behemoth(elite)48-49+Maraudon16Drop0.0%map
Gordok Warlock(elite)59-60+Dire Maul15Drop0.0%map
Nightmare Scalebane(elite)50-51+The Temple of Atal'Hakkar15Drop0.0%map
Scholomance Acolyte(elite)57-58+Scholomance15Drop0.0%map
Scholomance Necromancer(elite)58-59+Scholomance15Drop0.0%map
Vilebranch Soul Eater(elite)49-50+The Hinterlands15Drop0.0%map
Nethergarde Elite(elite)55+Blasted Lands14Horde onlyDrop0.0%map
Nightmare Wanderer(elite)49-50+The Temple of Atal'Hakkar14Drop0.0%map
Scarlet Curate(elite)55-56+Eastern Plaguelands14Drop0.0%map
Spectral Citizen(elite)55-56+Stratholme14Drop0.0%map
Thuzadin Shadowcaster(elite)58-59+Stratholme14Drop0.0%map
Firebrand Darkweaver(elite)56-57+Blackrock Spire13Drop0.0%map
Scarshield Acolyte(elite)54-55+Blackrock Spire13Drop0.0%map
Smolderthorn Berserker(elite)57-58+Blackrock Spire13Drop0.0%map
Stegodon(elite)52-53+Un'Goro Crater13Drop0.0%map
Warpwood Crusher(elite)56+Dire Maul13Drop0.0%map
Wildspawn Satyr(elite)55-56+Dire Maul13Drop0.0%map
Anvilrage Marshal(elite)54-55+Blackrock Depths12Drop0.0%map
Anvilrage Overseer(elite)48-49+Searing Gorge12Drop0.0%map
Bloodaxe Warmonger(elite)57-58+Blackrock Spire12Drop0.0%map
Ghostly Citizen(elite)56-57+Stratholme12Drop0.0%map
629 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.