Where to Farm Starsight Tunic

The best place to farm Starsight Tunic is Hillsbrad Foothills, where Giant Moss Creeper (level 24-25) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 331 sources are ranked below by drop chance.

Gold per kill: Giant Moss Creeper is worth about 5s 60c a kill in item drops (at Auction House prices). Gold farming spots, level 20-30

Best zones:

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  1. Eroded Anubisath Warbringer 45.4, 63.3
  2. Alliance Strongbox 49.3, 84.0
  3. Marcus Bel 48.5, 79.7
  4. Swiftmane 61.1, 33.3
  5. Swinegart Spearhide 40.8, 45.2
  6. Minor Silithid Flayer 44.7, 74.4
  7. Razorfen Servitor 43.1, 90.3
  8. Qiraji Officer 45.4, 63.3
8 sources in The Barrens, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Fel Steed(elite)19-20+Shadowfang Keep3Drop0.0%map
Shadow Charger(elite)20-21+Shadowfang Keep3Drop0.0%map
Tormented Officer(elite)23-24+Shadowfang Keep7Drop0.0%map
Haunted Servitor(elite)20-21+Shadowfang Keep18Drop0.0%map
Wailing Guardsman(elite)21-22+Shadowfang Keep10Drop0.0%map
Goblin Shipbuilder(elite)19-20+The Deadmines16Drop0.0%map
Mirkfallon Dryad(elite)25-26+Stonetalon Mountains18Horde onlyDrop0.0%map
Blackrock Scout(elite)20-21+Redridge Mountains10Drop0.0%map
Blackrock Sentry(elite)21-22+Redridge Mountains30Drop0.0%map
Blackrock Shadowcaster(elite)22-23+Redridge Mountains18Drop0.0%map
Gatekeeper Kordurus(elite)25+Stonetalon Mountains1Horde onlyDrop0.0%map
Razorfen Warrior(elite)24-25+Razorfen Kraul5Drop0.0%map
Razorfen Quilguard(elite)25-26+Razorfen Kraul11Drop0.0%map
Razorfen Warden(elite)25-26+Razorfen Kraul7Drop0.0%map
Blackrock Hunter(elite)23-24+Redridge Mountains8Drop0.0%map
Blackrock Gladiator(elite)24-25+Redridge Mountains4Drop0.0%map
Agam'ar(elite)24-25+Razorfen Kraul15Drop0.0%map
Raging Agam'ar(elite)25-26+Razorfen Kraul15Drop0.0%map
Razorfen Geomancer(elite)25-26+Razorfen Kraul7Drop0.0%map
Razorfen Handler(elite)25-26+Razorfen Kraul5Drop0.0%map
Fallenroot Satyr(elite)20-21+Darkshore7Drop0.0%map
Fallenroot Rogue(elite)21-22+Darkshore6Drop0.0%map
Fallenroot Shadowstalker(elite)23-24+Blackfathom Deeps14Drop0.0%map
Blackfathom Tide Priestess(elite)20-21+Darkshore11Drop0.0%map
Blackfathom Oracle(elite)21-22+Darkshore22Drop0.0%map
Blackfathom Sea Witch(elite)23-24+Blackfathom Deeps30Drop0.0%map
Blackfathom Myrmidon(elite)22-23+Blackfathom Deeps26Drop0.0%map
Twilight Acolyte(elite)24-25+Blackfathom Deeps4Drop0.0%map
Murkshallow Snapclaw(elite)22-23+Blackfathom Deeps7Drop0.0%map
Blindlight Murloc(elite)22-23+Blackfathom Deeps10Drop0.0%map
Skittering Crustacean(elite)22-23+Blackfathom Deeps11Drop0.0%map
Aku'mai Fisher(elite)23-24+Blackfathom Deeps6Drop0.0%map
Tharil'zun(elite)24+Redridge Mountains1Drop0.0%map
Deviate Dreadfang(elite)20-21+Wailing Caverns11Drop0.0%map
Deviate Viper(elite)19-20+Wailing Caverns8Drop0.0%map
Deviate Venomwing(elite)20-21+Wailing Caverns12Drop0.0%map
Deviate Shambler(elite)19-20+Wailing Caverns24Drop0.0%map
Deviate Moccasin(elite)20-21+0Drop0.0%map
Razorfen Servitor(elite)23-24+The Barrens4Drop0.0%map
Caverndeep Burrower(elite)25-27+Gnomeregan22Drop0.0%map
Caverndeep Invader(elite)25-26+Dun Morogh3Drop0.0%map
Caverndeep Pillager(elite)24-25+Dun Morogh3Drop0.0%map
Irradiated Invader(elite)24-26+Dun Morogh5Drop0.0%map
Foreman Thistlenettle(elite)20+Westfall1Drop0.0%map
Irradiated Pillager(elite)25-26+Gnomeregan46Drop0.0%map
Defias Blackguard(elite)19-20+The Deadmines4Drop0.0%map
Defias Pirate(elite)19-20+The Deadmines27Drop0.0%map
Klaven Mortwake(elite)23+Westfall1Drop0.0%map
Mosshide Gnoll20-21Wetlands33Drop0.0%map
Mosshide Mongrel21-22Wetlands35Drop0.0%map
331 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.