Where to Farm Mountain Silversage

The best place to farm Mountain Silversage is Western Plaguelands, where Decaying Horror (level 56-57) drops it at 0.4%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 218 sources are ranked below by drop chance.

Gold per kill: Decaying Horror is worth about 14s 26c a kill in item drops (at Auction House prices). Gold farming spots, level 50-60

Best zones:

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  1. Mountain Silversage 51.4, 47.0
  2. Ursius 64.0, 24.1
  3. Frostsaber Stalker 49.2, 15.5
  4. Frostmaul Giant 62.8, 69.2
  5. Frostmaul Preserver 62.8, 69.2
  6. Frostsaber 56.0, 12.4
  7. Chillwind Ravager 59.5, 23.4
  8. Shardtooth Bear 30.8, 39.2
8 sources in Winterspring, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Rage Talon Dragonspawn(elite)58-59+Blackrock Spire21Drop0.0%map
Scarshield Legionnaire(elite)54-55+Blackrock Spire45Drop0.0%map
Young Diemetradon49-50Un'Goro Crater10Drop0.0%map
Diemetradon51-52Un'Goro Crater51Drop0.0%map
Elder Diemetradon54-55Un'Goro Crater54Drop0.0%map
Scarlet Warder(elite)53-54+Eastern Plaguelands59Drop0.0%map
Scarlet Praetorian(elite)56-57+Eastern Plaguelands30Drop0.0%map
Scarlet Cleric(elite)54-55+Eastern Plaguelands44Drop0.0%map
Scarlet Curate(elite)55-56+Eastern Plaguelands14Drop0.0%map
Scarlet Archmage(elite)55-57+Eastern Plaguelands11Drop0.0%map
Scarlet Enchanter(elite)53-55+Eastern Plaguelands44Drop0.0%map
Cloned Ooze50-520Drop0.0%map
Venomtip Scorpid52-53Burning Steppes18Drop0.0%map
Slavering Ember Worg53-54Burning Steppes5Drop0.0%map
Deathlash Scorpid54-55Burning Steppes12Drop0.0%map
Firetail Scorpid56-57Burning Steppes12Drop0.0%map
Flamekin Torcher54-56Burning Steppes30Drop0.0%map
Entropic Beast51-52Felwood21Drop0.0%map
218 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Needed for:

Recipes:

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.