Where to Farm Cutthroat's Belt

The best place to farm Cutthroat's Belt is Duskwood, where Defias Enchanter (level 26-27) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 471 sources are ranked below by drop chance.

Gold per kill: Defias Enchanter is worth about 5s 91c a kill in item drops (at Auction House prices). Gold farming spots, level 20-30

Best zones:

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  1. Achellios the Banished 25.2, 37.2
  2. Lesser Silithid Flayer 47.9, 54.1
  3. Enraged Panther 22.8, 24.6
  4. Gibblesnik 55.6, 50.5
  5. Harb Foulmountain 37.1, 32.8
  6. Heartrazor 16.8, 41.5
  7. Rok'Alim the Pounder 25.8, 42.2
  8. Galak Wrangler 41.2, 37.8
8 sources in Thousand Needles, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Scarlet Scout(elite)29-30+Tirisfal Glades32Drop0.0%map
Scarlet Magician(elite)29-30+Tirisfal Glades32Drop0.0%map
Scarlet Sentry(elite)30-31+Tirisfal Glades7Drop0.0%map
Scarlet Augur(elite)30-31+Tirisfal Glades2Drop0.0%map
Scarlet Disciple(elite)30-31+Tirisfal Glades3Drop0.0%map
Scarlet Soldier(elite)35-36+Scarlet Monastery17Drop0.0%map
Scarlet Gallant(elite)33-34+Scarlet Monastery20Drop0.0%map
Scarlet Beastmaster(elite)34-35+Scarlet Monastery4Drop0.0%map
Scarlet Guardsman(elite)36-37+Scarlet Monastery7Drop0.0%map
Scarlet Diviner(elite)34-35+Scarlet Monastery16Drop0.0%map
Scarlet Scryer(elite)30-31+Scarlet Monastery7Drop0.0%map
Scarlet Adept(elite)33-34+Scarlet Monastery5Drop0.0%map
Scarlet Chaplain(elite)34-36+Scarlet Monastery13Drop0.0%map
Scarlet Centurion(elite)38-39+Scarlet Monastery22Drop0.0%map
Scarlet Champion(elite)39-40+Scarlet Monastery9Drop0.0%map
Scarlet Tracking Hound(elite)33-34+Scarlet Monastery7Drop0.0%map
Scarlet Torturer(elite)30-31+Scarlet Monastery12Drop0.0%map
Ward Guardian(elite)31+Razorfen Kraul2Drop0.0%map
Razorfen Quilguard(elite)25-26+Razorfen Kraul11Drop0.0%map
Razorfen Warden(elite)25-26+Razorfen Kraul7Drop0.0%map
Razorfen Spearhide(rare)29-30+Razorfen Kraul2Drop0.0%map
Razorfen Totemic(elite)29+Razorfen Kraul4Drop0.0%map
Razorfen Defender(elite)27-28+Razorfen Kraul17Drop0.0%map
Rok'Alim the Pounder(elite)30+Thousand Needles1Drop0.0%map
Rotting Agam'ar(elite)28+Razorfen Kraul3Drop0.0%map
Raging Agam'ar(elite)25-26+Razorfen Kraul15Drop0.0%map
Death's Head Acolyte(elite)28-29+Razorfen Kraul2Drop0.0%map
Death's Head Adept(elite)27-28+Razorfen Kraul9Drop0.0%map
Death's Head Priest(elite)26-27+Razorfen Kraul4Drop0.0%map
Death's Head Sage(elite)29-30+Razorfen Kraul7Drop0.0%map
Death's Head Seer(elite)28-29+Razorfen Kraul5Drop0.0%map
Razorfen Geomancer(elite)25-26+Razorfen Kraul7Drop0.0%map
Razorfen Dustweaver(elite)28-29+Razorfen Kraul3Drop0.0%map
Razorfen Groundshaker(elite)27-28+Razorfen Kraul7Drop0.0%map
Razorfen Earthbreaker(elite)30-31+Razorfen Kraul5Drop0.0%map
Razorfen Handler(elite)25-26+Razorfen Kraul5Drop0.0%map
Razorfen Beast Trainer(elite)28-29+Razorfen Kraul2Drop0.0%map
Razorfen Beastmaster(elite)30-31+Razorfen Kraul3Drop0.0%map
Kraul Bat(elite)30-31+Razorfen Kraul13Drop0.0%map
Greater Kraul Bat(elite)32+Razorfen Kraul7Drop0.0%map
Scarlet Monk(elite)35-36+Scarlet Monastery26Drop0.0%map
Blood of Agamaggan(elite)27+Razorfen Kraul4Drop0.0%map
Quilguard Champion(elite)30-31+Razorfen Kraul15Drop0.0%map
Twilight Reaver(elite)25-26+Blackfathom Deeps10Drop0.0%map
Twilight Aquamancer(elite)25-26+Blackfathom Deeps7Drop0.0%map
Twilight Shadowmage(elite)26-27+Blackfathom Deeps7Drop0.0%map
Twilight Elementalist(elite)26-27+Blackfathom Deeps6Drop0.0%map
Barbed Crustacean(elite)25-26+Blackfathom Deeps3Drop0.0%map
Aku'mai Snapjaw(elite)26-27+Blackfathom Deeps7Drop0.0%map
Aku'mai Servant(elite)26+0Drop0.0%map
471 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.