The best place to farm Rackmore's Golden Key is Desolace, where Slitherblade Myrmidon (level 34-35) drops it at 55.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 10 sources are ranked below by drop chance.
Gold per kill: Slitherblade Myrmidon is worth about 4s 97c a kill in item drops (at Auction House prices). Gold farming spots, level 30-40
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Desolace | 9 | Slitherblade Myrmidon | 34-35 | 55.0% |
| Unknown zone | 1 | Slitherblade Tide Priestess | 33-34 | 55.0% |

- Slitherblade Myrmidon 28.2, 7.9
- Slitherblade Naga 36.4, 23.9
- Slitherblade Sea Witch 30.2, 10.8
- Slitherblade Warrior 34.6, 22.4
- Slitherblade Razortail 30.3, 8.4
- Slitherblade Sorceress 27.8, 6.7
- Slitherblade Oracle 27.8, 8.5
- Slitherblade Tidehunter 28.6, 9.0
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Accursed Slitherblade(rare) (quest) | 38 | Desolace | 1 | Drop | 55.0% | map | |
| Slitherblade Naga(quest) | 32-33 | Desolace | 17 | Drop | 55.0% | map | |
| Slitherblade Sorceress(quest) | 32-33 | Desolace | 7 | Drop | 55.0% | map | |
| Slitherblade Warrior(quest) | 33-34 | Desolace | 12 | Drop | 55.0% | map | |
| Slitherblade Myrmidon(quest) | 34-35 | Desolace | 21 | Drop | 55.0% | map | |
| Slitherblade Razortail(quest) | 35-36 | Desolace | 9 | Drop | 55.0% | map | |
| Slitherblade Tidehunter(quest) | 36-37 | Desolace | 6 | Drop | 55.0% | map | |
| Slitherblade Tide Priestess(quest) | 33-34 | 0 | Drop | 55.0% | map | ||
| Slitherblade Oracle(quest) | 34-35 | Desolace | 6 | Drop | 55.0% | map | |
| Slitherblade Sea Witch(quest) | 35-36 | Desolace | 16 | Drop | 55.0% | map |
Needed for:
Quests:
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.