The best place to farm Light Feather is Thousand Needles, where Cloud Serpent (level 25-26) drops it at 61.9%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 54 sources are ranked below by drop chance.
Gold per kill: Cloud Serpent is worth about 3s 65c a kill in item drops (at Auction House prices). Gold farming spots, level 20-30
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Thousand Needles | 7 | Cloud Serpent | 25-26 | 61.9% |
| The Barrens | 17 | Thunderhawk Hatchling | 18-20 | 49.4% |
| Darkshore | 8 | Foreststrider Fledgling | 11-13 | 41.7% |
| Loch Modan | 2 | Mountain Buzzard | 15-16 | 33.2% |
| Westfall | 4 | Greater Fleshripper | 16-17 | 31.6% |
| Redridge Mountains | 1 | Dire Condor | 18-19 | 30.1% |
| Mulgore | 2 | Windfury Matriarch | 10-11 | 29.7% |
| Stonetalon Mountains | 8 | Bloodfury Ambusher | 23-24 | 29.1% |
| Durotar | 1 | Dustwind Storm Witch | 10-11 | 28.6% |
| Teldrassil | 1 | Bloodfeather Matriarch | 11 | 27.3% |
| Wailing Caverns | 2 | Deviate Venomwing | 20-21+ | 26.9% |
| Unknown zone | 1 | Lunaclaw | 12 | 25.8% |

- Cloud Serpent 35.2, 27.6
- Venomous Cloud Serpent 37.7, 53.9
- Elder Cloud Serpent 56.3, 49.5
- Screeching Harpy 26.6, 52.5
- Screeching Roguefeather 26.6, 52.5
- Salt Flats Scavenger 87.6, 65.5
- Screeching Windcaller 26.6, 52.5
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Serena Bloodfeather | 20 | The Barrens | 1 | Drop | 25.7% | map | |
| Bloodfury Ripper(elite) | 26+ | Stonetalon Mountains | 1 | Drop | 25.3% | map | |
| Sister Hatelash(rare) | 11+ | Mulgore | 1 | Drop | 24.0% | map | |
| Sister Rathtalon(rare) | 19+ | The Barrens | 1 | Drop | 23.9% | map | |
Needed for:
Recipes:
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.