The best place to farm Oozing Bag is Western Plaguelands, where Devouring Ooze (level 55-56) drops it at 3.5%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 16 sources are ranked below by drop chance.
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Ruins of Ahn'Qiraj | 1 | Flesh Hunter | 62+ | 12.7% |
| Felwood | 3 | The Ongar | 51 | 10.5% |
| Western Plaguelands | 3 | Large Vile Slime | 56-57 | 4.8% |
| Naxxramas | 1 | Plague Slime | 61+ | 4.0% |
| Unknown zone | 5 | Plague Slime (Blue) | 61+ | 4.0% |
| Eastern Plaguelands | 2 | Living Decay | 55-56 | 3.0% |
| Un'Goro Crater | 1 | Glutinous Ooze | 52-54 | 1.0% |

- The Ongar 42.2, 49.9
- Tainted Ooze 39.9, 54.9
- Vile Ooze 36.9, 46.2
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Flesh Hunter(elite) | 62+ | Ruins of Ahn'Qiraj | 5 | Drop | 12.7% | map | |
| The Ongar(rare) | 51 | Felwood | 1 | Drop | 10.5% | map | |
| Large Vile Slime | 56-57 | Western Plaguelands | 1 | Drop | 4.8% | map | |
| Plague Slime(elite) | 61+ | Naxxramas | 6 | Drop | 4.0% | map | |
| Plague Slime (Blue)(elite) | 61+ | 0 | Drop | 4.0% | map | ||
| Plague Slime (Green)(elite) | 61+ | 0 | Drop | 4.0% | map | ||
| Plague Slime (Red)(elite) | 61+ | 0 | Drop | 4.0% | map | ||
| Devouring Ooze | 55-56 | Western Plaguelands | 26 | Drop | 3.5% | map | |
| Vile Slime | 54-55 | Western Plaguelands | 13 | Drop | 3.5% | map | |
| Living Decay | 55-56 | Eastern Plaguelands | 22 | Drop | 3.0% | map | |
| Rotting Sludge | 54-55 | Eastern Plaguelands | 10 | Drop | 3.0% | map | |
| Tainted Ooze | 51-52 | Felwood | 34 | Drop | 2.5% | map | |
| Gargantuan Ooze | 50-51 | 0 | Drop | 2.0% | map | ||
| Vile Ooze | 53 | Felwood | 9 | Drop | 1.5% | map | |
| Glutinous Ooze | 52-54 | Un'Goro Crater | 43 | Drop | 1.0% | map | |
| Cloned Ooze | 50-52 | 0 | Drop | 1.0% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference — from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.