Where to Farm Targe Shield

The best place to farm Targe Shield is Desolace, where Maraudine Scout (level 37-38) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 681 sources are ranked below by drop chance.

Gold per kill: Maraudine Scout is worth about 11s 26c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 30-40

Best zones:

Export: CSV · JSON

  1. Armor Crate 49.4, 84.1
  2. Alliance Strongbox 49.3, 84.0
  3. Razorfen Battleguard 47.6, 88.9
  4. Razorfen Thornweaver 47.9, 92.4
  5. Death's Head Cultist 47.5, 90.1
  6. Withered Warrior 49.7, 92.8
  7. Death's Head Geomancer 50.1, 92.7
  8. Hagg Taurenbane 43.8, 83.1
8 sources in The Barrens, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Dark Iron Saboteur(elite)28-29+Wetlands18Drop0.1%map
Mirkfallon Dryad(elite)25-26+Stonetalon Mountains18Horde onlyDrop0.1%map
Withered Quilguard(elite)35-36+Razorfen Downs18Drop0.1%map
Razorfen Defender(elite)27-28+Razorfen Kraul17Drop0.1%map
Scarlet Soldier(elite)35-36+Scarlet Monastery17Drop0.1%map
Caverndeep Reaver(elite)27-28+Gnomeregan16Drop0.1%map
Cenarion Druid(elite)26-27+Stonetalon Mountains16Horde onlyDrop0.1%map
Crushridge Mauler(elite)36-37+Alterac Mountains16Drop0.1%map
Dark Iron Dwarf(elite)27-28+Wetlands16Drop0.1%map
Mechanized Guardian(elite)31-32+Gnomeregan16Drop0.1%map
Scarlet Diviner(elite)34-35+Scarlet Monastery16Drop0.1%map
Death's Head Cultist(elite)33-34+The Barrens15Drop0.1%map
Quilguard Champion(elite)30-31+Razorfen Kraul15Drop0.1%map
Syndicate Prowler(elite)36-37+Arathi Highlands15Drop0.1%map
Fallenroot Shadowstalker(elite)23-24+Blackfathom Deeps14Drop0.1%map
Stonevault Cave Lurker(elite)38-39+Uldaman14Drop0.1%map
Anguished Dead(elite)31-33+Scarlet Monastery13Drop0.1%map
Crushridge Enforcer(elite)38-39+Alterac Mountains13Drop0.1%map
Kraul Bat(elite)30-31+Razorfen Kraul13Drop0.1%map
Scarlet Chaplain(elite)34-36+Scarlet Monastery13Drop0.1%map
Withered Warrior(elite)34-35+The Barrens13Drop0.1%map
Boulderfist Shaman(elite)38-39+Arathi Highlands12Drop0.1%map
Death's Head Geomancer(elite)35-36+The Barrens12Drop0.1%map
Dun Garok Rifleman(elite)29-30+Hillsbrad Foothills12Horde onlyDrop0.1%map
Scarlet Torturer(elite)30-31+Scarlet Monastery12Drop0.1%map
Syndicate Conjuror(elite)35-36+Arathi Highlands12Drop0.1%map
Blackfathom Tide Priestess(elite)20-21+Darkshore11Drop0.1%map
Dark Iron Demolitionist(elite)30-31+Wetlands11Drop0.1%map
Goblin Woodcarver(elite)18-19+The Deadmines11Drop0.1%map
Razorfen Quilguard(elite)25-26+Razorfen Kraul11Drop0.1%map
Scarlet Protector(elite)36-37+Scarlet Monastery11Drop0.1%map
Scarlet Wizard(elite)38-39+Scarlet Monastery11Drop0.1%map
Skittering Crustacean(elite)22-23+Blackfathom Deeps11Drop0.1%map
Stromgarde Defender(elite)38-39+Arathi Highlands11Horde onlyDrop0.1%map
Stromgarde Troll Hunter(elite)37-38+Arathi Highlands11Horde onlyDrop0.1%map
Thorn Eater Ghoul(elite)37-38+Razorfen Downs11Drop0.1%map
Withered Reaver(elite)35-36+Razorfen Downs11Drop0.1%map
Blindlight Murloc(elite)22-23+Blackfathom Deeps10Drop0.1%map
Death's Head Necromancer(elite)36-37+Razorfen Downs10Drop0.1%map
Defias Insurgent(elite)25-26+The Stockade10Drop0.1%map
Fallenroot Hellcaller(elite)24-25+Blackfathom Deeps10Drop0.1%map
Mirkfallon Keeper(elite)26-27+Stonetalon Mountains10Horde onlyDrop0.1%map
Stromgarde Vindicator(elite)39-40+Arathi Highlands10Horde onlyDrop0.1%map
Twilight Reaver(elite)25-26+Blackfathom Deeps10Drop0.1%map
Boulderfist Lord(elite)39-40+Arathi Highlands9Drop0.1%map
Boulderfist Mauler(elite)37-38+Arathi Highlands9Drop0.1%map
Death's Head Adept(elite)27-28+Razorfen Kraul9Drop0.1%map
Leprous Defender(elite)28-29+Gnomeregan9Drop0.1%map
Scarlet Champion(elite)39-40+Scarlet Monastery9Drop0.1%map
Withered Spearhide(elite)34-35+Razorfen Downs9Drop0.1%map
681 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

Export: CSV · JSON

Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.