Where to Farm Savage Frond

The best place to farm Savage Frond is Un'Goro Crater, where Bloodpetal Trapper (level 52-53) drops it at 46.5%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 23 sources are ranked below by drop chance.

Gold per kill: Bloodpetal Trapper is worth about 17s 31c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 50-60

Best zones:

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  1. Bloodpetal Trapper 33.3, 22.1
  2. Bloodpetal Lasher 60.5, 40.5
  3. Bloodpetal Flayer 46.6, 68.6
  4. Bloodpetal Thresher 60.5, 40.5
4 sources in Un'Goro Crater, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Razorlash(elite)48+Maraudon1Drop54.0%map
Bloodpetal Trapper52-53Un'Goro Crater52Drop46.5%map
Bloodpetal Lasher48-49Un'Goro Crater61Drop44.8%map
Bloodpetal Flayer51-52Un'Goro Crater64Drop44.6%map
Bloodpetal Thresher49-50Un'Goro Crater61Drop43.9%map
Tendris Warpwood(elite)59-60+Dire Maul1Drop43.0%map
Constrictor Vine(elite)45-46+Maraudon57Drop41.3%map
Treant Spirit52-530Horde onlyDrop39.4%map
Fel Lash(elite)56+Dire Maul11Drop35.1%map
Phase Lasher(elite)54-55+Dire Maul9Drop34.8%map
Cursed Sycamore45Feralas1Drop34.4%map
Irontree Wanderer52-53Felwood3Drop34.0%map
Irontree Stomper52-53Felwood26Drop33.3%map
Warpwood Guardian(elite)57-58+Dire Maul10Drop31.8%map
Warpwood Crusher(elite)56+Dire Maul13Drop31.5%map
Petrified Treant(elite)57-59+Dire Maul15Drop31.1%map
Warpwood Treant(elite)54-55+Dire Maul7Drop30.3%map
Petrified Guardian(elite)57-59+Dire Maul13Drop30.0%map
Warpwood Tangler(elite)55-56+Dire Maul3Drop29.9%map
Ironbark Protector(elite)57-59+Dire Maul8Drop29.9%map
Death Lash(elite)57-58+Dire Maul12Drop27.6%map
Warpwood Stomper(elite)57-58+Dire Maul8Drop24.7%map
Whip Lasher54Dire Maul126Drop0.9%map
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Needed for:

Quests:

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.