The best place to farm Coarse Snuff is Desolace, where Kolkar Scout (level 30-31) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 11 sources are ranked below by drop chance.
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Stranglethorn Vale | 3 | Bloodscalp Hunter | 34-35 | 0.3% |
| Desolace | 2 | Kolkar Scout | 30-31 | 0.0% |
| Feralas | 2 | Hatecrest Screamer | 41-42 | 0.0% |
| Blackrock Depths | 1 | Shadowforge Peasant | 52-54 | 0.0% |
| Deadwind Pass | 1 | Restless Shade | 58-60 | 0.0% |
| Scholomance | 1 | Risen Guard | 57-59+ | 0.0% |
| Blackrock Spire | 1 | Smolderthorn Witch Doctor | 56-57+ | 0.0% |
| Felwood | 1 | Jaedenar Enforcer | 52-53 | 0.0% |

- Bloodscalp Hunter 23.8, 12.5
- Bloodscalp Hunter 23.8, 12.5
- Bloodscalp Scout 23.8, 12.5
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Bloodscalp Hunter | 34-35 | Stranglethorn Vale | 76 | Pickpocket | 0.3% | map | |
| Kolkar Scout | 30-31 | Desolace | 16 | Drop | 0.0% | map | |
| Hatecrest Screamer | 41-42 | Feralas | 52 | Drop | 0.0% | map | |
| Shadowforge Peasant | 52-54 | Blackrock Depths | 42 | Drop | 0.0% | map | |
| Restless Shade | 58-60 | Deadwind Pass | 13 | Drop | 0.0% | map | |
| Risen Guard(elite) | 57-59+ | Scholomance | 12 | Drop | 0.0% | map | |
| Smolderthorn Witch Doctor(elite) | 56-57+ | Blackrock Spire | 7 | Drop | 0.0% | map | |
| Woodpaw Mongrel | 40-41 | Feralas | 75 | Drop | 0.0% | map | |
| Burning Blade Adept | 31-32 | Desolace | 18 | Drop | 0.0% | map | |
| Jaedenar Enforcer | 52-53 | Felwood | 8 | Drop | 0.0% | map | |
| Bloodscalp Hunter | 34-35 | Stranglethorn Vale | 76 | Drop | 0.0% | map | |
| Bloodscalp Scout | 34-35 | Stranglethorn Vale | 76 | Drop | 0.0% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference — from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.