Where to Farm Copper Ore

The best place to farm Copper Ore is Wetlands, where Fen Lord (level 25-26) drops it at 8.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 782 sources are ranked below by drop chance.

Gold per kill: Fen Lord is worth about 2s 11c a kill in item drops (at Auction House prices). Gold farming spots, level 20-30

Best zones:

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  1. Copper Vein 40.7, 45.4
  2. Copper Vein 47.9, 86.0
  3. Armor Crate 61.6, 44.8
  4. Alliance Strongbox 49.3, 84.0
  5. Gesharahan 46.5, 39.5
  6. Oasis Snapjaw 46.5, 39.6
  7. Silithid Creeper 44.2, 71.8
  8. Razormane Mystic 58.5, 26.8
8 sources in The Barrens, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Vagash(elite) (classic data)11+Dun Morogh1Drop1.1%map
Vejrek(classic data)11Dun Morogh1Drop1.1%map
Lightning Hide(classic data)10-11Durotar11Drop0.9%map
Mist Creeper(classic data)13-14Silverpine Forest20Drop0.9%map
Berserk Trogg(classic data)19-20Loch Modan31Drop0.9%map
Seeker Aqualon(rare) (classic data)21Redridge Mountains1Drop0.8%map
Bloodtalon Scythemaw(classic data)8-10Durotar36Drop0.8%map
Frostmane Shadowcaster(classic data)9-10Dun Morogh10Drop0.8%map
Grawmug(classic data)17Loch Modan1Drop0.8%map
Fizzle Darkstorm(classic data)12Durotar1Drop0.8%map
Snagglespear(rare) (classic data)9Mulgore1Drop0.8%map
Fen Dweller(classic data)20-21Wetlands17Drop0.7%map
Fen Creeper(classic data)24-25Wetlands19Drop0.7%map
Stonesplinter Digger(classic data)18-19Loch Modan31Drop0.7%map
Lake Thresher(elite) (classic data)25+Redridge Mountains2Drop0.7%map
Mangeclaw(classic data)11Dun Morogh1Drop0.7%map
Makrura Elder(classic data)8-9Durotar4Drop0.7%map
Ice Claw Bear(classic data)7-8Dun Morogh48Drop0.7%map
Holdout Medic(elite) (classic data)29-30+Gnomeregan4Horde onlyDrop0.7%map
Grimson the Pale(classic data)15Silverpine Forest1Drop0.7%map
Oasis Snapjaw(classic data)15-16The Barrens37Drop0.7%map
Mountain Buzzard(classic data)15-16Loch Modan25Drop0.7%map
Riverpaw Overseer(classic data)19-20Westfall2Drop0.7%map
Clattering Scorpid(classic data)5-6Durotar71Drop0.7%map
Geolord Mottle(rare) (classic data)9Durotar3Drop0.7%map
Thuros Lightfingers(rare) (classic data)11Elwynn Forest4Drop0.7%map
Chatter(rare) (classic data)23Redridge Mountains1Drop0.7%map
Maggot Eye(classic data)10Tirisfal Glades1Drop0.6%map
Ravenclaw Champion(classic data)14-15Silverpine Forest8Drop0.6%map
Old Murk-Eye(classic data)20Westfall1Drop0.6%map
Snow Tracker Wolf(classic data)6-7Dun Morogh10Drop0.6%map
Ravenclaw Servant(classic data)13-14Silverpine Forest9Drop0.6%map
Stormscale Siren(classic data)16-17Darkshore19Drop0.6%map
Burning Blade Thug(classic data)8-9Durotar6Drop0.6%map
Frostmane Hideskinner(classic data)9-10Dun Morogh11Drop0.6%map
Young Threshadon(classic data)19-20Loch Modan21Drop0.6%map
Scarlet Neophyte(classic data)10-11Tirisfal Glades5Drop0.6%map
Armored Scorpid(classic data)7-8Durotar63Drop0.6%map
Silithid Creeper(classic data)20-21The Barrens25Drop0.6%map
Captain Beld(classic data)11Dun Morogh1Drop0.6%map
Ardo Dirtpaw(classic data)24Redridge Mountains1Drop0.6%map
Captain Flat Tusk(rare) (classic data)11+Durotar3Drop0.6%map
Starving Winter Wolf(classic data)8-9Dun Morogh2Drop0.6%map
Forest Spider(classic data)5-6Elwynn Forest9Drop0.6%map
Burning Blade Fanatic(classic data)9-10Durotar23Drop0.6%map
Razormane Mystic(classic data)13-14The Barrens6Drop0.5%map
Grizzled Black Bear(classic data)13-14Loch Modan24Drop0.5%map
Defias Rogue Wizard(classic data)9-10Elwynn Forest17Drop0.5%map
Thragomm(elite) (classic data)19-21+Loch Modan1Alliance onlyDrop0.5%map
Slark(rare) (classic data)15Westfall1Drop0.5%map
782 found
From 4 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.