The best place to farm Guillotine Axe is Shadowfang Keep, where Shadow Charger (level 20-21) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 13 sources are ranked below by drop chance.
Gold per kill: Shadow Charger is worth about 5s 10c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 20-30
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Shadowfang Keep | 12 | Shadow Charger | 20-21+ | 0.1% |
| Silverpine Forest | 1 | Son of Arugal | 24-25+ | 0.0% |

- Son of Arugal 38.1, 15.1
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Shadow Charger(elite) | 20-21+ | Shadowfang Keep | 3 | Drop | 0.1% | map | |
| Lupine Horror(elite) | 24-25+ | Shadowfang Keep | 7 | Drop | 0.1% | map | |
| Son of Arugal(elite) | 24-25+ | Silverpine Forest | 11 | Drop | 0.0% | map | |
| Wailing Guardsman(elite) | 21-22+ | Shadowfang Keep | 10 | Drop | 0.0% | map | |
| Shadowfang Ragetooth(elite) | 23-24+ | Shadowfang Keep | 8 | Drop | 0.0% | map | |
| Haunted Servitor(elite) | 20-21+ | Shadowfang Keep | 18 | Drop | 0.0% | map | |
| Shadowfang Moonwalker(elite) | 19-20+ | Shadowfang Keep | 14 | Drop | 0.0% | map | |
| Shadowfang Darksoul(elite) | 20-21+ | Shadowfang Keep | 12 | Drop | 0.0% | map | |
| Tormented Officer(elite) | 23-24+ | Shadowfang Keep | 7 | Drop | 0.0% | map | |
| Shadowfang Glutton(elite) | 21-22+ | Shadowfang Keep | 4 | Drop | 0.0% | map | |
| Shadowfang Wolfguard(elite) | 20-21+ | Shadowfang Keep | 2 | Drop | 0.0% | map | |
| Blood Seeker(elite) | 23-24+ | Shadowfang Keep | 1 | Drop | 0.0% | map | |
| Vile Bat(elite) | 22-23+ | Shadowfang Keep | 1 | Drop | 0.0% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference: from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.