Skip to content

Where to Farm Doomspike

The best place to farm Doomspike is Blackfathom Deeps, where Deep Pool Threshfin (level 24-25) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 23 sources are ranked below by drop chance.

Best zones:

  1. Blackfathom Oracle 31.4, 91.8
  2. Fallenroot Rogue 31.9, 92.7
2 sources in Darkshore, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Deep Pool Threshfin(elite)24-25+Blackfathom Deeps8Drop0.1%map
Twilight Acolyte(elite)24-25+Blackfathom Deeps4Drop0.1%map
Fallenroot Shadowstalker(elite)23-24+Blackfathom Deeps14Drop0.0%map
Skittering Crustacean(elite)22-23+Blackfathom Deeps11Drop0.0%map
Twilight Loreseeker(elite)24-25+Blackfathom Deeps7Drop0.0%map
Blindlight Muckdweller(elite)25+Blackfathom Deeps5Drop0.0%map
Lorgus Jett(elite)26+Blackfathom Deeps3Drop0.0%map
Blackfathom Sea Witch(elite)23-24+Blackfathom Deeps30Drop0.0%map
Blackfathom Myrmidon(elite)22-23+Blackfathom Deeps26Drop0.0%map
Blackfathom Oracle(elite)21-22+Darkshore22Drop0.0%map
Snapping Crustacean(elite)23-24+Blackfathom Deeps18Drop0.0%map
Blindlight Murloc(elite)22-23+Blackfathom Deeps10Drop0.0%map
Fallenroot Hellcaller(elite)24-25+Blackfathom Deeps10Drop0.0%map
Twilight Reaver(elite)25-26+Blackfathom Deeps10Drop0.0%map
Murkshallow Snapclaw(elite)22-23+Blackfathom Deeps7Drop0.0%map
Twilight Aquamancer(elite)25-26+Blackfathom Deeps7Drop0.0%map
Twilight Shadowmage(elite)26-27+Blackfathom Deeps7Drop0.0%map
Aku'mai Fisher(elite)23-24+Blackfathom Deeps6Drop0.0%map
Fallenroot Rogue(elite)21-22+Darkshore6Drop0.0%map
Twilight Elementalist(elite)26-27+Blackfathom Deeps6Drop0.0%map
Blindlight Oracle(elite)25+Blackfathom Deeps5Drop0.0%map
Barbed Crustacean(elite)25-26+Blackfathom Deeps3Drop0.0%map
Aku'mai Snapjaw(elite)26-27+Blackfathom Deeps7Drop0.0%map
Vanilla reference — from the 1.12 world data, not yet confirmed in Forever.

Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (vanilla reference — from the 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.