Where to Farm Plans: Golden Scale Leggings

The best place to farm Plans: Golden Scale Leggings is Desolace, where Dying Kodo (level 35-36) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 418 sources are ranked below by drop chance.

Gold per kill: Dying Kodo is worth about 3s 67c a kill in item drops (at Auction House prices). Gold farming spots, level 30-40

Best zones:

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  1. Solid Chest 27.9, 63.1
  2. Kurzen War Panther 45.7, 9.6
  3. Nezzliok the Dire 23.5, 9.5
  4. Murkgill Warrior 35.0, 23.3
  5. Shadowmaw Panther 46.3, 27.3
  6. Stranglethorn Tigress 46.3, 27.3
  7. Bloodscalp Hunter 23.8, 12.5
  8. Bloodscalp Mystic 23.8, 12.5
8 sources in Stranglethorn Vale, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Defias Enchanter26-27Duskwood6Drop0.0%map
Rock Elemental39-40Badlands30Drop0.0%map
Nightbane Tainted One30-31Duskwood14Drop0.0%map
Kurzen Jungle Fighter32-33Stranglethorn Vale39Drop0.0%map
Kurzen Commando34-35Stranglethorn Vale15Drop0.0%map
Kurzen Elite36-37Stranglethorn Vale14Drop0.0%map
Kurzen Medicine Man32-33Stranglethorn Vale39Drop0.0%map
Kurzen Headshrinker34-35Stranglethorn Vale8Drop0.0%map
Kurzen Shadow Hunter38Stranglethorn Vale5Drop0.0%map
Half-Buried BottleStranglethorn Vale42Contains0.0%map
Darkmist Silkspinner38-39Dustwallow Marsh24Drop0.0%map
Aku'mai Snapjaw(elite)26-27+Blackfathom Deeps7Drop0.0%map
Shrike Bat(elite)38-39+Uldaman8Drop0.0%map
Scarlet Chaplain(elite)34-36+Scarlet Monastery13Drop0.0%map
Darkfang Lurker36-37Dustwallow Marsh58Drop0.0%map
Drywallow Vicejaw36-37Dustwallow Marsh98Drop0.0%map
Darkmist Spider35-36Dustwallow Marsh20Drop0.0%map
Mirefin Murloc35-36Dustwallow Marsh18Drop0.0%map
418 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.