Where to Farm Plans: Polished Steel Boots

The best place to farm Plans: Polished Steel Boots is Dustwallow Marsh, where Withervine Rager (level 38-39) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 415 sources are ranked below by drop chance.

Gold per kill: Withervine Rager is worth about 2s 54c a kill in item drops (at Auction House prices). Gold farming spots, level 30-40

Best zones:

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  1. Solid Chest 27.9, 63.1
  2. Elder Saltwater Crocolisk 25.3, 19.2
  3. Saltscale Tide Lord 25.0, 24.5
  4. Foreman Cozzle 42.6, 18.4
  5. Saltscale Warrior 24.7, 24.2
  6. Mosh'Ogg Lord 52.6, 27.4
  7. Murkgill Oracle 35.4, 23.3
  8. Shadowmaw Panther 46.3, 27.3
8 sources in Stranglethorn Vale, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Kurzen Shadow Hunter38Stranglethorn Vale5Drop0.0%map
Half-Buried BottleStranglethorn Vale42Contains0.0%map
Mottled Drywallow Crocolisk38-39Dustwallow Marsh96Drop0.0%map
Scarlet Champion(elite)39-40+Scarlet Monastery9Drop0.0%map
Theramore Sentry35-36Dustwallow Marsh21Horde onlyDrop0.0%map
Rock Borer(elite)40-41+Desolace12Drop0.0%map
Drywallow Crocolisk35-36Dustwallow Marsh68Drop0.0%map
Crushridge Mauler(elite)36-37+Alterac Mountains16Drop0.0%map
Elemental Slave33-34Alterac Mountains22Horde onlyDrop0.0%map
Wrathtail Sea Witch19-20Ashenvale13Drop0.0%map
Galak Windchaser24-25Thousand Needles69Drop0.0%map
Mirefin Warrior37-38Dustwallow Marsh26Drop0.0%map
Bloodfen Screecher36-37Dustwallow Marsh29Drop0.0%map
Mirefin Coastrunner36-37Dustwallow Marsh49Drop0.0%map
Mudrock Spikeshell37-38Dustwallow Marsh68Drop0.0%map
415 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.