Where to Farm Whetted Claymore

The best place to farm Whetted Claymore is Dustwallow Marsh, where Firemane Scalebane (level 43-44) drops it at 0.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 946 sources are ranked below by drop chance.

Gold per kill: Firemane Scalebane is worth about 5s 52c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 40-50

Best zones:

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  1. Solid Chest 61.5, 64.8
  2. Verdantine Boughguard 58.9, 30.6
  3. Verdantine Oracle 58.9, 30.6
  4. Verdantine Tree Warder 58.9, 30.6
  5. Vilebranch Aman'zasi Guard 57.8, 82.0
  6. Vilebranch Blood Drinker 64.9, 82.5
  7. Vilebranch Shadow Hunter 62.6, 72.2
  8. Vilebranch Warrior 66.8, 64.5
8 sources in The Hinterlands, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Plague Ghoul(elite)57-58+Stratholme34Drop0.1%map
Ravaged Cadaver(elite)56-57+Stratholme34Drop0.1%map
Gordok Mage-Lord(elite)57-58+Dire Maul33Drop0.1%map
Firemane Scout41-42Dustwallow Marsh32Drop0.1%map
Anvilrage Medic(elite)52-53+Blackrock Depths31Drop0.1%map
Scarlet Praetorian(elite)56-57+Eastern Plaguelands30Drop0.1%map
Atal'ai Witch Doctor(elite)49-50+The Temple of Atal'Hakkar28Drop0.1%map
Vilebranch Aman'zasi Guard(elite)50-51+The Hinterlands28Drop0.1%map
Vilebranch Blood Drinker(elite)49-50+The Hinterlands28Drop0.1%map
Cliff Walker(elite)52-53+Azshara27Drop0.1%map
Flamescale Dragonspawn(elite)56-57+Burning Steppes27Drop0.1%map
Flamescale Wyrmkin(elite)57-58+Burning Steppes27Drop0.1%map
Frostmaul Giant(elite)59-60+Winterspring27Drop0.1%map
Frostmaul Preserver(elite)59-60+Winterspring27Drop0.1%map
Noxious Slime(elite)46-47+Maraudon27Drop0.1%map
Scarshield Spellbinder(elite)54-55+Blackrock Spire26Drop0.1%map
Firebrand Grunt(elite)56-57+Blackrock Spire25Drop0.1%map
Sandfury Shadowcaster(elite)43-44+Zul'Farrak25Drop0.1%map
Creeping Sludge(elite)45-46+Maraudon24Drop0.1%map
Scarlet Sentinel(elite)55-56+Western Plaguelands24Drop0.1%map
Twilight's Hammer Torturer(elite)50-51+Blackrock Depths24Drop0.1%map
Deep Lurker(elite)47-49+The Temple of Atal'Hakkar23Drop0.1%map
Mummified Atal'ai(elite)46-47+Swamp of Sorrows23Drop0.1%map
Twilight Fire Guard(elite)48-49+Searing Gorge23Drop0.1%map
Black Wyrmkin(elite)53-54+Burning Steppes22Drop0.1%map
Putridus Trickster(elite)44-45+Maraudon22Drop0.1%map
Black Dragonspawn(elite)52-53+Burning Steppes21Drop0.1%map
Emeraldon Boughguard(elite)62+Ashenvale21Drop0.1%map
Emeraldon Oracle(elite)61+Ashenvale21Drop0.1%map
Emeraldon Tree Warder(elite)60+Ashenvale21Drop0.1%map
Rage Talon Dragonspawn(elite)58-59+Blackrock Spire21Drop0.1%map
Anvilrage Officer(elite)53-54+Blackrock Depths20Drop0.1%map
Deep Strider(elite)47-49+Feralas20Drop0.1%map
Servant of Arkkoroc(elite)53-54+Azshara20Drop0.1%map
Shore Strider(elite)48-49+Feralas20Drop0.1%map
Son of Arkkoroc(elite)54-55+Azshara20Drop0.1%map
Wave Strider(elite)47-48+Feralas20Drop0.1%map
Blackhand Dreadweaver(elite)59-60+Blackrock Spire19Drop0.1%map
Gurubashi Warrior(elite)54-55+Stranglethorn Vale19Drop0.1%map
Vilebranch Shadow Hunter(elite)48-49+The Hinterlands19Drop0.1%map
Vilebranch Warrior(elite)45-46+The Hinterlands19Drop0.1%map
Atal'ai Deathwalker(elite)50-51+The Temple of Atal'Hakkar18Drop0.1%map
Crimson Gallant(elite)59-60+Stratholme18Drop0.1%map
Eldreth Sorcerer(elite)58-59+Dire Maul18Drop0.1%map
Scholomance Adept(elite)58-59+Scholomance18Drop0.1%map
Twilight Emissary(elite)52-53+Blackrock Depths18Drop0.1%map
Blackhand Elite(elite)60-61+Blackrock Spire17Drop0.1%map
Blackhand Iron Guard(elite)60-61+Blackrock Spire17Drop0.1%map
Crimson Guardsman(elite)57-58+Stratholme17Drop0.1%map
Doomguard Commander(elite)61+Blasted Lands17Drop0.1%map
946 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.