The best place to farm Jagged Piece of Stone is Badlands, where Rock Elemental (level 39-40) drops it at 39.9%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 13 sources are ranked below by drop chance.
Gold per kill: Rock Elemental is worth about 1g 21s 35c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 30-40
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Badlands | 4 | Rock Elemental | 39-40 | 39.9% |
| Desolace | 3 | Ambershard Crusher | 40-41+ | 37.7% |
| Arathi Highlands | 1 | Rumbling Exile | 38-39 | 36.6% |
| Unknown zone | 1 | Demon Portal Guardian | 38 | 36.1% |
| Alterac Mountains | 2 | Stone Fury | 37 | 30.0% |
| Loch Modan | 1 | Obsidian Golem | 38+ | 28.2% |
| Uldaman | 1 | Ironaya | 40+ | 6.0% |

- Rock Elemental 44.8, 81.2
- Lesser Rock Elemental 14.3, 37.7
- War Golem 52.4, 19.4
- Stone Golem 40.9, 26.8
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Rock Elemental | 39-40 | Badlands | 30 | Drop | 39.9% | map | |
| Ambershard Crusher(elite) | 40-41+ | Desolace | 2 | Drop | 37.7% | map | |
| Rumbling Exile | 38-39 | Arathi Highlands | 16 | Drop | 36.6% | map | |
| Demon Portal Guardian | 38 | 0 | Drop | 36.1% | map | ||
| Lesser Infernal | 36-37 | Desolace | 16 | Drop | 35.6% | map | |
| Stone Fury(rare) | 37 | Alterac Mountains | 1 | Drop | 30.0% | map | |
| Obsidian Golem(elite) | 38+ | Loch Modan | 3 | Drop | 28.2% | map | |
| Lesser Rock Elemental | 37-39 | Badlands | 18 | Drop | 27.8% | map | |
| Shadowshard Rumbler(elite) | 40-41+ | Desolace | 8 | Drop | 24.3% | map | |
| Elemental Slave | 33-34 | Alterac Mountains | 22 | Horde only | Drop | 24.0% | map |
| War Golem(rare) | 36 | Badlands | 1 | Drop | 21.8% | map | |
| Stone Golem | 38-39 | Badlands | 5 | Drop | 10.1% | map | |
| Ironaya(elite) | 40+ | Uldaman | 1 | Drop | 6.0% | map |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.