The best place to farm Soft Bushy Tail is Desolace, where Magram Bonepaw (level 37-38) drops it at 30.9%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 14 sources are ranked below by drop chance.
Gold per kill: Magram Bonepaw is worth about 28s 90c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 30-40
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Unknown zone | 1 | Maraudine Bonepaw | 37-38 | 53.9% |
| Desolace | 8 | Magram Bonepaw | 37-38 | 30.9% |
| Badlands | 3 | Feral Crag Coyote | 37-38 | 29.9% |
| Dustwallow Marsh | 1 | Spot | 35 | 20.0% |
| Scarlet Monastery | 1 | Scarlet Tracking Hound | 33-34+ | 15.8% |

- Magram Bonepaw 65.5, 80.7
- Mage Hunter 56.2, 72.9
- Mana Eater 52.3, 68.0
- Ley Hunter 79.3, 81.1
- Rabid Bonepaw 43.1, 50.3
- Bonepaw Hyena 37.1, 72.7
- Starving Bonepaw 61.2, 22.5
- Giggler 61.3, 28.9
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Maraudine Bonepaw | 37-38 | 0 | Drop | 53.9% | map | ||
| Magram Bonepaw | 37-38 | Desolace | 6 | Drop | 30.9% | map | |
| Mage Hunter | 38-39 | Desolace | 8 | Drop | 30.0% | map | |
| Feral Crag Coyote | 37-38 | Badlands | 39 | Drop | 29.9% | map | |
| Mana Eater | 37-38 | Desolace | 2 | Drop | 29.4% | map | |
| Elder Crag Coyote | 39-40 | Badlands | 46 | Drop | 28.5% | map | |
| Ley Hunter | 39-40 | Desolace | 8 | Drop | 26.6% | map | |
| Rabid Bonepaw | 36-38 | Desolace | 10 | Drop | 26.3% | map | |
| Crag Coyote | 35-36 | Badlands | 28 | Drop | 25.8% | map | |
| Bonepaw Hyena | 33-35 | Desolace | 15 | Drop | 22.9% | map | |
| Spot | 35 | Dustwallow Marsh | 1 | Horde only | Drop | 20.0% | map |
| Scarlet Tracking Hound(elite) | 33-34+ | Scarlet Monastery | 7 | Drop | 15.8% | map | |
| Starving Bonepaw | 30-32 | Desolace | 15 | Drop | 14.3% | map | |
| Giggler(rare) | 34 | Desolace | 1 | Drop | 10.1% | map |
Needed for:
Quests:
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.