Where to Farm Tribal Cloak

The best place to farm Tribal Cloak is Durotar, where Makrura Snapclaw (level 8-9) drops it at 1.2%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 71 sources are ranked below by drop chance.

Gold per kill: Makrura Snapclaw is worth about 33c a kill in item drops (at Auction House prices).

Best zones:

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  1. Vorlus Vilehoof 47.2, 63.6
  2. Oakenscowl 53.8, 75.1
  3. Rageclaw 45.5, 58.6
  4. Elder Nightsaber 45.2, 37.4
  5. Bloodfeather Wind Witch 33.3, 29.6
  6. Gnarlpine Pathfinder 41.8, 79.6
  7. Bloodfeather Fury 33.3, 29.6
  8. Timberling Mire Beast 42.5, 33.8
8 sources in Teldrassil, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Greenpaw10Teldrassil1Drop0.1%map
Vile Sprite10-11Darkshore17Drop0.1%map
Bael'dun Appraiser8-9Mulgore13Horde onlyDrop0.1%map
Bristleback Interloper9-10Mulgore28Drop0.1%map
Dustwind Storm Witch10-11Durotar18Drop0.1%map
Strigid Hunter8-9Teldrassil13Drop0.1%map
Swoop7-9Mulgore34Drop0.1%map
Burning Blade Cultist10-11Durotar7Drop0.1%map
The Rake(rare)10Mulgore1Drop0.1%map
Cursed Highborne10-11Darkshore13Drop0.1%map
Gnarlpine Augur8-9Teldrassil26Drop0.1%map
Timberling Trampler8-9Teldrassil12Drop0.1%map
Burning Blade Apprentice10-11Durotar15Drop0.1%map
Razormane Water Seeker10-11The Barrens23Drop0.1%map
Elder Timberling10-11Teldrassil9Drop0.1%map
Windfury Matriarch10-11Mulgore47Drop0.1%map
Young Reef Crawler10-11Darkshore17Drop0.0%map
Burning Blade Bruiser10-11The Barrens26Drop0.0%map
Gnarlpine Avenger9-10Teldrassil25Drop0.0%map
Bloodfeather Harpy8-9Teldrassil36Drop0.0%map
Razormane Thornweaver10-11The Barrens19Drop0.0%map
71 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.