Where to Farm Defender Bracers

The best place to farm Defender Bracers is Hillsbrad Foothills, where Giant Moss Creeper (level 24-25) drops it at 0.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 503 sources are ranked below by drop chance.

Gold per kill: Giant Moss Creeper is worth about 3s 75c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 20-30

Best zones:

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  1. Apothecary Falthis 33.0, 21.7
  2. Lady Vespia 13.6, 24.7
  3. Mist Howler 20.9, 36.9
  4. Mugglefin 19.4, 42.7
  5. Ashenvale Bear 40.7, 66.7
  6. Wildthorn Stalker 64.7, 85.2
  7. Ghostpaw Runner 22.4, 47.6
  8. Wild Buck 18.9, 38.4
8 sources in Ashenvale, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Defias Prisoner(elite)23-24+The Stockade15Drop0.0%map
Defias Squallshaper(elite)19-20+The Deadmines15Drop0.0%map
Deviate Guardian(elite)18-19+Wailing Caverns15Drop0.0%map
Raging Agam'ar(elite)25-26+Razorfen Kraul15Drop0.0%map
Fallenroot Shadowstalker(elite)23-24+Blackfathom Deeps14Drop0.0%map
Mo'grosh Brute(elite)19-20+Loch Modan14Drop0.0%map
Mo'grosh Mystic(elite)19-20+Loch Modan14Drop0.0%map
Reef Shark(elite)21-22+Darkshore14Drop0.0%map
Shadowfang Moonwalker(elite)19-20+Shadowfang Keep14Drop0.0%map
Goblin Craftsman(elite)18-19+The Deadmines13Drop0.0%map
Defias Convict(elite)24-25+The Stockade12Drop0.0%map
Deviate Venomwing(elite)20-21+Wailing Caverns12Drop0.0%map
Minor Silithid Flayer(elite)21-23+The Barrens12Drop0.0%map
Shadowfang Darksoul(elite)20-21+Shadowfang Keep12Drop0.0%map
Blackfathom Tide Priestess(elite)20-21+Darkshore11Drop0.0%map
Deviate Dreadfang(elite)20-21+Wailing Caverns11Drop0.0%map
Goblin Woodcarver(elite)18-19+The Deadmines11Drop0.0%map
Razorfen Quilguard(elite)25-26+Razorfen Kraul11Drop0.0%map
Skittering Crustacean(elite)22-23+Blackfathom Deeps11Drop0.0%map
Son of Arugal(elite)24-25+Silverpine Forest11Drop0.0%map
Blackrock Scout(elite)20-21+Redridge Mountains10Drop0.0%map
Blindlight Murloc(elite)22-23+Blackfathom Deeps10Drop0.0%map
Defias Insurgent(elite)25-26+The Stockade10Drop0.0%map
Fallenroot Hellcaller(elite)24-25+Blackfathom Deeps10Drop0.0%map
Mirkfallon Keeper(elite)26-27+Stonetalon Mountains10Horde onlyDrop0.0%map
Twilight Reaver(elite)25-26+Blackfathom Deeps10Drop0.0%map
Wailing Guardsman(elite)21-22+Shadowfang Keep10Drop0.0%map
Deviate Adder(elite)18-19+Wailing Caverns9Drop0.0%map
Blackrock Hunter(elite)23-24+Redridge Mountains8Drop0.0%map
Bleak Worg(elite)18-19+Shadowfang Keep8Drop0.0%map
Cenarion Caretaker(elite)25-26+Stonetalon Mountains8Horde onlyDrop0.0%map
Deep Pool Threshfin(elite)24-25+Blackfathom Deeps8Drop0.0%map
Deviate Viper(elite)19-20+Wailing Caverns8Drop0.0%map
Shadowfang Ragetooth(elite)23-24+Shadowfang Keep8Drop0.0%map
Slavering Worg(elite)18-19+Shadowfang Keep8Drop0.0%map
Fallenroot Satyr(elite)20-21+Darkshore7Drop0.0%map
Lupine Horror(elite)24-25+Shadowfang Keep7Drop0.0%map
Murkshallow Snapclaw(elite)22-23+Blackfathom Deeps7Drop0.0%map
Razorfen Geomancer(elite)25-26+Razorfen Kraul7Drop0.0%map
Razorfen Warden(elite)25-26+Razorfen Kraul7Drop0.0%map
Shadowfang Whitescalp(elite)18-19+Shadowfang Keep7Drop0.0%map
Tormented Officer(elite)23-24+Shadowfang Keep7Drop0.0%map
Twilight Aquamancer(elite)25-26+Blackfathom Deeps7Drop0.0%map
Twilight Loreseeker(elite)24-25+Blackfathom Deeps7Drop0.0%map
Aku'mai Fisher(elite)23-24+Blackfathom Deeps6Drop0.0%map
Fallenroot Rogue(elite)21-22+Darkshore6Drop0.0%map
Goblin Engineer(elite)18-19+The Deadmines6Drop0.0%map
Blindlight Muckdweller(elite)25+Blackfathom Deeps5Drop0.0%map
Blindlight Oracle(elite)25+Blackfathom Deeps5Drop0.0%map
Defias Taskmaster(elite)18-19+The Deadmines5Drop0.0%map
503 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.