Where to Farm Rugged Leather

The best place to farm Rugged Leather is Feralas, where Chimaerok Devourer (level 61-62) is skinned for it at 97.1%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 270 sources are ranked below by drop chance.

Best zones:

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  1. Chimaerok Devourer 29.0, 78.8
  2. Arcane Chimaerok 30.1, 79.5
  3. Lord Lakmaeran 29.3, 72.6
  4. Chimaerok 28.1, 74.2
  5. Gordok Hyena 61.3, 30.2
  6. Jademir Tree Warder 50.9, 7.5
  7. Jademir Boughguard 50.9, 7.5
  8. Bloodroar the Stalker 55.0, 57.8
8 sources in Feralas, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Skymane Gorilla50Stranglethorn Vale19Skinning19.4%map
Silvermane Howler45-46The Hinterlands20Skinning19.3%map
Occulus(elite)50+Tanaris1Skinning19.1%map
Ravasaur Hunter49-50Un'Goro Crater41Skinning19.1%map
Lar'korwi Mate49-50Un'Goro Crater1Skinning19.0%map
Coralshell Tortoise50-52Azshara8Skinning18.6%map
Lord Captain Wyrmak(rare)45+Swamp of Sorrows1Skinning18.5%map
Hakkari Frostwing(elite)49-50+The Temple of Atal'Hakkar7Skinning18.3%map
Snickerfang Hyena49-50Blasted Lands16Skinning18.0%map
Nightmare Suppressor(elite)49-50+0Skinning17.5%map
Nightmare Wyrmkin(elite)50-51+The Temple of Atal'Hakkar8Skinning16.2%map
Arash-ethis(rare)49Feralas1Skinning15.7%map
Nightmare Wanderer(elite)49-50+The Temple of Atal'Hakkar14Skinning15.3%map
Deatheye(rare)49Blasted Lands1Skinning15.0%map
Nightmare Scalebane(elite)50-51+The Temple of Atal'Hakkar15Skinning13.7%map
Deep Stinger50-520Skinning11.0%map
Scorpok Stinger50-51Blasted Lands57Skinning9.7%map
Scorpid Dunestalker46-47Tanaris101Skinning9.3%map
Knot Thimblejack's CacheDire Maul1Contains7.7%map
Ravasaur Matriarch(rare)50Un'Goro Crater1Skinning7.5%map
270 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Needed for:

Quests:

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Recipes:

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.