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Normalised weapon speed (instant attacks)

Normalised speed in classic WoW is the fixed speed an instant attack uses for its attack-power bonus; it is 1.7 dagger, 2.4 one-hand, 3.3 two-hand.

instant attack damage = weapon damage + attack power / 14 × normalised speed normalised speed: dagger 1.7, other one-hand 2.4, two-hand 3.3, ranged 2.8

Instant attacks that add weapon damage (Sinister Strike, Mortal Strike, Heroic Strike, Aimed Shot and the like) use a fixed speed per weapon class in the attack-power term instead of the weapon's real speed, so a slow weapon of a class gains nothing over a fast one there; the weapon's own damage still counts in full.

Weaponone-hand sword, 80-150 damage, speed 2.9
Attack power1,000
White swing115 + 71.4 × 2.9 = 322.1
Instant attack's weapon part115 + 71.4 × 2.4 = 286.4

Last checked: unverified against Forever. These are the long-established values of the classic ruleset (the 1.x game of 2005-2006); World of Warcraft Forever is in beta and may differ. When you test this one in Forever, post your numbers in Theorycraft.