Hunter talents in World of Warcraft Forever: three trees, Beast Mastery, Marksmanship and Survival; 51 points from level 10.

Beast Mastery 0
While Aspect of the Hawk is active, Auto Shot has a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 4% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 4% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 6% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 6% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 8% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 8% chance of increasing melee attack speed by 30% for 12 sec.
While Aspect of the Hawk is active, Auto Shot has a 10% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 30% for 12 sec.
Increases the Health and Armor of your pets by 3%.
Increases the Health and Armor of your pets by 6%.
Increases the Health and Armor of your pets by 9%.
Increases the Health and Armor of your pets by 12%.
Increases the Health and Armor of your pets by 15%.
Increases all damage you and your pet deal by 1% while your pet is active.
Increases all damage you and your pet deal by 2% while your pet is active.
Requires 5 points in Beast Mastery TalentsIncreases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the Dodge bonus of your Aspect of the Monkey by 4%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Requires 5 points in Beast Mastery TalentsIncreases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Requires 5 points in Beast Mastery TalentsRevive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Requires 5 points in Beast Mastery TalentsIncreases the movement speed of your pets by 30%.
Requires 10 points in Beast Mastery TalentsIncreases the damage done by your pets and hawks by 3%.
Increases the damage done by your pets and hawks by 6%.
Increases the damage done by your pets and hawks by 9%.
Increases the damage done by your pets and hawks by 12%.
Increases the damage done by your pets and hawks by 15%.
Requires 10 points in Beast Mastery TalentsGives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Gives your Mend Pet spell a 50% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Requires 15 points in Beast Mastery TalentsIncreases the critical strike chance of your pets and hawks by 2%.
Increases the critical strike chance of your pets and hawks by 4%.
Increases the critical strike chance of your pets and hawks by 6%.
Increases the critical strike chance of your pets and hawks by 8%.
Increases the critical strike chance of your pets and hawks by 10%.
Requires 15 points in Beast Mastery TalentsOnly 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Requires 15 points in Beast Mastery TalentsWhile your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
While your pet is active, you and your pet will regenerate 1% of total health every 5 sec.
Requires 20 points in Beast Mastery TalentsCommand your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Requires 20 points in Beast Mastery TalentsRequires 1 point in Bestial WrathRequires 1 point in Bestial SwiftnessIncreases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Requires 20 points in Beast Mastery TalentsGives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 40% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 60% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 80% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Requires 25 points in Beast Mastery TalentsRequires 5 points in Ferocity
Marksmanship 1
Increases the range of your ranged weapons by 2 yards.
Increases the range of your ranged weapons by 4 yards.
Increases the range of your ranged weapons by 6 yards.
Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Gives your Concussive Shot a 8% chance to stun the target for 3 sec.
Gives your Concussive Shot a 12% chance to stun the target for 3 sec.
Gives your Concussive Shot a 16% chance to stun the target for 3 sec.
Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Increases your critical strike chance with all attacks by 1%.
Increases your critical strike chance with all attacks by 2%.
Increases your critical strike chance with all attacks by 3%.
Increases your critical strike chance with all attacks by 4%.
Increases your critical strike chance with all attacks by 5%.
Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Increases the damage of your Serpent Sting ability by 13%, reduces the cooldown of your Viper Sting ability by 4 sec, and increases the duration of your Scorpid Sting ability by 30 sec.
Increases the damage of your Serpent Sting ability by 20%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Requires 5 points in Marksmanship TalentsReduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 6%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 9%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 12%.
Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Requires 5 points in Marksmanship TalentsIncreases your Attack Power by 20% of your Intellect.
Increases your Attack Power by 40% of your Intellect.
Increases your Attack Power by 60% of your Intellect.
Increases your Attack Power by 80% of your Intellect.
Increases your Attack Power by 100% of your Intellect.
Requires 5 points in Marksmanship TalentsReduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 20%.
Requires 10 points in Marksmanship TalentsReduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 0.6 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 0.9 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.2 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Requires 10 points in Marksmanship TalentsYou deal 20% increased damage with all attacks while you do not have an active pet.
Requires 10 points in Marksmanship TalentsIncreases the Ranged Attack Power of party members within 45 yds by 30.
Requires 15 points in Marksmanship TalentsIncreases the critical strike damage bonus on all ranged abilities by 6%.
Increases the critical strike damage bonus on all ranged abilities by 12%.
Increases the critical strike damage bonus on all ranged abilities by 18%.
Increases the critical strike damage bonus on all ranged abilities by 24%.
Increases the critical strike damage bonus on all ranged abilities by 30%.
Requires 15 points in Marksmanship TalentsRequires 5 points in Careful AimIncreases the damage done by your Serpent Sting by 2%.
Increases the damage done by your Serpent Sting by 4%.
Increases the damage done by your Serpent Sting by 6%.
Increases the damage done by your Serpent Sting by 8%.
Increases the damage done by your Serpent Sting by 10%.
Requires 15 points in Marksmanship TalentsHitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 15 sec.
Requires 20 points in Marksmanship TalentsRequires 2 points in Rapid KillingIncreases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 7%.
Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 10%.
Requires 20 points in Marksmanship TalentsA short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Requires 20 points in Marksmanship TalentsIncreases the damage you deal with ranged weapons by 1%.
Increases the damage you deal with ranged weapons by 2%.
Increases the damage you deal with ranged weapons by 3%.
Increases the damage you deal with ranged weapons by 4%.
Increases the damage you deal with ranged weapons by 5%.
Requires 25 points in Marksmanship Talents
Survival 1
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 2%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 3%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 4%.
While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Increases your Parry chance by 1%.
Increases your Parry chance by 2%.
Increases your Parry chance by 3%.
Increases your Parry chance by 4%.
Increases your Parry chance by 5%.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 2 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 3 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 4 sec.
When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 5 sec.
Requires 5 points in Survival TalentsIncreases the critical strike chance of all your melee abilities by 2%.
Increases the critical strike chance of all your melee abilities by 4%.
Requires 5 points in Survival TalentsIncreases your total Health by 2%.
Increases your total Health by 4%.
Increases your total Health by 6%.
Increases your total Health by 8%.
Increases your total Health by 10%.
Requires 5 points in Survival TalentsGives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 13% chance to immobilize the target for 5 sec.
Gives your Wing Clip ability a 20% chance to immobilize the target for 5 sec.
Requires 5 points in Survival TalentsIncreases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Requires 10 points in Survival TalentsIncreases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Increases your hit chance by 2% and reduces the duration of movement impairing effects on you by 20%.
Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Requires 10 points in Survival TalentsWhen activated, increases your Dodge and Parry chance by 25% for 10 sec.
Requires 10 points in Survival TalentsIncreases your chance to hit with your Trap and Feign Death abilities by 5%.
Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Requires 15 points in Survival TalentsIncreases your melee critical strike damage by 6% and your Off Hand weapon damage by 10%.
Increases your melee critical strike damage by 12% and your Off Hand weapon damage by 20%.
Increases your melee critical strike damage by 18% and your Off Hand weapon damage by 30%.
Increases your melee critical strike damage by 24% and your Off Hand weapon damage by 40%.
Increases your melee critical strike damage by 30% and your Off Hand weapon damage by 50%.
Requires 15 points in Survival TalentsA strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 26 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Requires 15 points in Survival TalentsRequires 1 point in DeterrenceReduces the mana cost of your Trap abilities and melee abilities by 30%.
Reduces the mana cost of your Trap abilities and melee abilities by 60%.
Requires 20 points in Survival TalentsYour attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 5 sec.
Requires 20 points in Survival TalentsReduces the cooldown of your Trap and Deterrence abilities by 20%.
Reduces the cooldown of your Trap and Deterrence abilities by 40%.
Requires 20 points in Survival TalentsA powerful kick that deals 100% melee weapon damage and increases movement speed by 30% for 3 sec.
Requires 20 points in Survival TalentsHover or tap a talent for its text. A tier opens at every 5 points in the tree above it; an arrow marks a talent that needs another at full rank. Without JavaScript each click reloads the page; the address is always the build.