Where to Farm Tribal Boots

The best place to farm Tribal Boots is The Barrens, where Savannah Highmane (level 12-13) drops it at 0.5%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 128 sources are ranked below by drop chance.

Gold per kill: Savannah Highmane is worth about 1s 65c a kill in item drops (prices from 14 Oct 2026). Gold farming spots, level 10-20

Best zones:

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  1. Makasgar 61.5, 66.3
  2. Corrupted Dreadmaw Crocolisk 34.2, 52.7
  3. Corrupted Mottled Boar 36.9, 40.1
  4. Encrusted Surf Crawler 57.7, 13.1
  5. Fizzle Darkstorm 42.1, 26.7
  6. Death Flayer 36.5, 49.7
  7. Dreadmaw Crocolisk 35.3, 25.4
  8. Venomtail Scorpid 43.9, 17.8
8 sources in Durotar, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Burning Blade Crusher130Drop1.4%map
Makasgar12Durotar1Drop1.0%map
Corrupted Dreadmaw Crocolisk11-12Durotar2Drop0.6%map
Sister Hatelash(rare)11+Mulgore1Drop0.6%map
Corrupted Mottled Boar10-11Durotar2Drop0.5%map
Savannah Highmane12-13The Barrens6Drop0.5%map
Supervisor Fizsprocket12The Barrens1Drop0.3%map
Encrusted Surf Crawler9-10Durotar12Drop0.3%map
Blackmoss the Fetid(rare)13Teldrassil1Drop0.3%map
Savannah Huntress11-12The Barrens47Drop0.3%map
Lady Sathrah12Teldrassil3Drop0.3%map
Galak Outrunner9-10Mulgore3Drop0.3%map
Fizzle Darkstorm12Durotar1Drop0.3%map
Sethir the Ancient12Teldrassil1Drop0.2%map
Death Flayer(rare)11Durotar1Drop0.2%map
Oakenscowl(elite)9+Teldrassil1Drop0.2%map
Gnarlpine Totemic10-11Teldrassil5Drop0.2%map
Ghost Howl(rare)12Mulgore1Drop0.2%map
Tazan13The Barrens1Drop0.2%map
Kodo Matriarch11-12Mulgore8Drop0.2%map
Kolkar Packhound13The Barrens13Drop0.2%map
Ursal the Mauler12Teldrassil1Drop0.2%map
Earthborer(elite)13-14+Ragefire Chasm11Drop0.2%map
Dreadmaw Crocolisk9-11Durotar49Drop0.1%map
Gnarlpine Pathfinder9-10Teldrassil25Drop0.1%map
Moonkin12-13Darkshore26Drop0.1%map
Greymist Raider11-12Darkshore6Drop0.1%map
Molten Elemental(elite)13-15+Ragefire Chasm13Drop0.1%map
Venomtail Scorpid9-10Durotar48Drop0.1%map
Razormane Geomancer12-13The Barrens18Drop0.1%map
Bloodfeather Matriarch11Teldrassil28Drop0.1%map
Hidden StrongboxAlterac Mountains17Contains0.1%map
Elder Timberling10-11Teldrassil9Drop0.1%map
Tide Crawler12-14Darkshore27Drop0.1%map
Wild Grell11-12Darkshore23Drop0.1%map
Darkshore Thresher12-14Felwood51Drop0.1%map
Razormane Hunter11-12The Barrens9Drop0.1%map
Greater Plainstrider11-12The Barrens93Drop0.1%map
Giant Webwood Spider10-11Teldrassil4Drop0.1%map
Gamon12Durotar1Drop0.1%map
Faltering Silithid Flayer(elite)11-14+The Barrens12Drop0.1%map
Razormane Mystic13-14The Barrens6Drop0.1%map
Lunaclaw120Drop0.1%map
Moonstalker Runt10-11Darkshore62Drop0.1%map
Thistle Bear11-12Darkshore82Drop0.1%map
Fleeting Plainstrider12-13The Barrens145Drop0.1%map
Razormane Defender12-13The Barrens23Drop0.1%map
Burning Blade Bruiser10-11The Barrens26Drop0.1%map
Greymist Coastrunner12-13Darkshore46Drop0.1%map
Strigid Hunter8-9Teldrassil13Drop0.1%map
128 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.