Where to Farm Ceremonial Leather Ankleguards

The best place to farm Ceremonial Leather Ankleguards is The Barrens, where Savannah Patriarch (level 15-16) drops it at 0.8%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 120 sources are ranked below by drop chance.

Gold per kill: Savannah Patriarch is worth about 1s 30c a kill in item drops (at Auction House prices). Gold farming spots, level 10-20

Best zones:

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  1. Savannah Patriarch 44.6, 16.4
  2. Rathorian 47.9, 19.2
  3. Elder Mystic Razorsnout 59.2, 24.4
  4. Faltering Silithid Flayer 45.4, 63.3
  5. Deviate Coiler 46.1, 34.4
  6. Deviate Creeper 46.2, 34.6
  7. Savannah Highmane 49.9, 16.0
  8. Barrens Giraffe 56.4, 39.9
8 sources in The Barrens, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Young Moonkin11-12Darkshore12Drop0.0%map
Raging Moonkin12-14Darkshore22Drop0.0%map
Writhing Highborne11-12Darkshore21Drop0.0%map
Elder Darkshore Thresher16-18Darkshore27Drop0.0%map
Greymist Hunter16-17Darkshore13Drop0.0%map
Tide Crawler12-14Darkshore27Drop0.0%map
Dark Strand Fanatic16-17Darkshore26Drop0.0%map
Razormane Hunter11-12The Barrens9Drop0.0%map
Razormane Mystic13-14The Barrens6Drop0.0%map
Anaya Dawnrunner16Darkshore1Drop0.0%map
Kolkar Invader16-170Drop0.0%map
Foreststrider Fledgling11-13Darkshore98Drop0.0%map
Savannah Huntress11-12The Barrens47Drop0.0%map
Stormscale Siren16-17Darkshore19Drop0.0%map
Thistle Bear11-12Darkshore82Drop0.0%map
Blackwood Pathfinder12-13Darkshore12Drop0.0%map
Southsea Brigand12-13The Barrens24Drop0.0%map
Sunscale Lashtail11-13The Barrens9Drop0.0%map
Deviate Slayer(elite)16-17+The Barrens14Drop0.0%map
Gogger Rock Keeper16-17Stonetalon Mountains18Drop0.0%map
120 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.