The best place to farm Raw Rainbow Fin Albacore is Loch Modan, where Young Threshadon (level 19-20) drops it at 17.4%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 13 sources are ranked below by drop chance.
Gold per kill: Young Threshadon is worth about 1s 31c a kill in item drops (prices from 14 Oct 2026). Gold farming spots, level 10-20
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Durotar | 1 | Sand Shark | 12-13+ | 23.1% |
| Darkshore | 2 | Reef Shark | 21-22+ | 22.7% |
| Loch Modan | 2 | Young Threshadon | 19-20 | 17.4% |
| Felwood | 2 | Coastal Frenzy | 14-16 | 15.0% |
| Silverpine Forest | 2 | Reef Frenzy | 14-15 | 13.9% |
| The Barrens | 3 | Oasis Snapjaw | 15-16 | 11.2% |
| Wailing Caverns | 1 | Kresh | 20+ | 8.0% |

- Sand Shark 44.6, 83.7
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Sand Shark(elite) | 12-13+ | Durotar | 12 | Drop | 23.1% | map | |
| Reef Shark(elite) | 21-22+ | Darkshore | 14 | Drop | 22.7% | map | |
| Young Threshadon | 19-20 | Loch Modan | 21 | Drop | 17.4% | map | |
| Loch Frenzy | 12-13 | Loch Modan | 26 | Drop | 15.1% | map | |
| Coastal Frenzy | 14-16 | Felwood | 46 | Drop | 15.0% | map | |
| Reef Frenzy | 14-15 | Silverpine Forest | 16 | Drop | 13.9% | map | |
| Darkshore Thresher | 12-14 | Felwood | 51 | Drop | 13.7% | map | |
| Elder Darkshore Thresher | 16-18 | Darkshore | 27 | Drop | 13.6% | map | |
| Lake Frenzy | 15-16 | Silverpine Forest | 30 | Drop | 12.0% | map | |
| Oasis Snapjaw | 15-16 | The Barrens | 37 | Drop | 11.2% | map | |
| Kresh(elite) | 20+ | Wailing Caverns | 1 | Drop | 8.0% | map | |
| Muck Frenzy | 14-15 | The Barrens | 5 | Drop | 7.7% | map | |
| Deviate Lurker(elite) | 16-17+ | The Barrens | 8 | Drop | 7.7% | map |
Needed for:
Recipes:
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.