The best place to farm Pioneer Bracers is Tirisfal Glades, where Scarlet Neophyte (level 10-11) drops it at 0.3%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 108 sources are ranked below by drop chance.
Gold per kill: Scarlet Neophyte is worth about 48c a kill in item drops (at Auction House prices). Gold farming spots, level 10-20
Best zones:
| Zone | Sources | Best source | Level | Drop% |
|---|---|---|---|---|
| Durotar | 5 | Death Flayer | 11 | 4.4% |
| Teldrassil | 3 | Duskstalker | 9 | 4.2% |
| Mulgore | 7 | Snagglespear | 9 | 4.2% |
| Elwynn Forest | 18 | Battered Chest | 1.3% | |
| Wetlands | 1 | Solid Chest | 0.5% | |
| Silverpine Forest | 8 | Alliance Chest | 0.5% | |
| Darkshore | 2 | Battered Chest | 0.5% | |
| The Barrens | 1 | Alliance Strongbox | 0.5% | |
| Hillsbrad Foothills | 1 | Alliance Chest | 0.5% | |
| Westfall | 10 | Battered Chest | 0.4% | |
| Dun Morogh | 17 | Old Icebeard | 11+ | 0.4% |
| Tirisfal Glades | 23 | Tormented Spirit | 8-9 | 0.4% |
| Unknown zone | 3 | Defias Bodyguard | 10 | 0.4% |
| Loch Modan | 9 | Forest Lurker | 10-11 | 0.1% |

- Death Flayer 36.5, 49.7
- Dreadmaw Crocolisk 35.3, 25.4
- Razormane Battleguard 42.6, 38.7
- Burning Blade Fanatic 52.6, 8.9
- Lightning Hide 39.7, 24.4
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Dreadmaw Crocolisk | 9-11 | Durotar | 49 | Drop | 0.0% | map | |
| Razormane Battleguard | 9-10 | Durotar | 29 | Drop | 0.0% | map | |
| Lightning Hide | 10-11 | Durotar | 11 | Drop | 0.0% | map | |
| Burning Blade Fanatic | 9-10 | Durotar | 23 | Drop | 0.0% | map | |
| Frostmane Snowstrider | 8-9 | Dun Morogh | 17 | Drop | 0.0% | map | |
| Stonesplinter Scout | 11-12 | Loch Modan | 71 | Drop | 0.0% | map | |
| Mottled Worg | 11-12 | Silverpine Forest | 40 | Drop | 0.0% | map | |
| Riverpaw Gnoll | 11-12 | Westfall | 33 | Drop | 0.0% | map | |
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.