Where to Farm Malachite

The best place to farm Malachite is Hillsbrad Foothills, where Torn Fin Oracle (level 30-31) drops it at 45.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 626 sources are ranked below by drop chance.

Gold per kill: Torn Fin Oracle is worth about 5s 23c a kill in item drops (at Auction House prices). Gold farming spots, level 30-40

Best zones:

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  1. Torn Fin Oracle 45.0, 67.1
  2. Elder Gray Bear 24.9, 51.8
  3. Gray Bear 57.2, 28.5
  4. Vicious Gray Bear 40.7, 36.8
  5. Forest Moss Creeper 26.2, 39.1
  6. Starving Mountain Lion 53.4, 36.4
  7. Daggerspine Shorestalker 61.4, 76.7
7 sources in Hillsbrad Foothills, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Rockjaw Bonesnapper(classic data)9-10Dun Morogh48Drop1.3%map
Frostmane Shadowcaster(classic data)9-10Dun Morogh10Drop1.3%map
Ice Claw Bear(classic data)7-8Dun Morogh48Drop1.3%map
Rattlecage Soldier(classic data)6-7Tirisfal Glades21Drop1.3%map
Shambling Horror(classic data)8-9Tirisfal Glades14Drop1.3%map
Ravenous Darkhound(classic data)9-10Tirisfal Glades33Drop1.3%map
Rot Hide Mongrel(classic data)7-8Tirisfal Glades21Drop1.3%map
Bloodfeather Sorceress(classic data)9Teldrassil36Drop1.3%map
Palemane Poacher(classic data)7-8Shen'dralas19Drop1.3%map
Makrura Clacker(classic data)6-7Durotar41Drop1.3%map
Dustwind Harpy(classic data)7-8Durotar29Drop1.3%map
Dustwind Pillager(classic data)7-8Durotar29Drop1.3%map
Dustwind Savage(classic data)9-10Durotar16Drop1.3%map
Riverpaw Outrunner(classic data)9-10Elwynn Forest15Drop1.3%map
Burning Blade Apprentice(classic data)10-11Durotar15Pickpocket1.3%map
Elder Crag Boar(classic data)7-8Dun Morogh87Drop1.2%map
Ravaged Corpse(classic data)6-7Tirisfal Glades70Drop1.2%map
Strigid Screecher(classic data)7-8Teldrassil36Drop1.2%map
Lord Mayor Morrison(elite) (classic data)15+0Drop1.2%map
Windfury Sorceress(classic data)9-10Mulgore47Drop1.2%map
Venture Co. Worker(classic data)8-9Mulgore127Drop1.2%map
Venomtail Scorpid(classic data)9-10Durotar48Drop1.2%map
Zalazane(classic data)10Durotar1Drop1.2%map
Defias Rogue Wizard(classic data)9-10Elwynn Forest17Drop1.2%map
Bayne(rare) (classic data)10Tirisfal Glades1Drop1.2%map
Nightsaber Stalker(classic data)7-8Teldrassil32Drop1.2%map
Gnarlpine Ambusher(classic data)6-7Teldrassil15Drop1.2%map
Bael'dun Digger(classic data)7-8Mulgore21Horde onlyDrop1.2%map
Durotar Tiger(classic data)7-8Durotar30Drop1.2%map
Dark Iron Spy(classic data)9-10Dun Morogh12Drop1.2%map
Ferocitas the Dream Eater(classic data)8Teldrassil1Drop1.2%map
Gnarlpine Warrior(classic data)6-7Teldrassil37Drop1.2%map
Venture Co. Taskmaster(classic data)7-8Mulgore7Drop1.2%map
Flatland Cougar(classic data)7-8Mulgore90Drop1.2%map
Makrura Snapclaw(classic data)8-9Durotar9Drop1.2%map
Razormane Quilboar(classic data)6-7Durotar16Drop1.2%map
Gnarlpine Ambusher(classic data)6-7Teldrassil15Pickpocket1.2%map
Rotting Dead(classic data)5-6Tirisfal Glades70Pickpocket1.2%map
Hungering Dead(classic data)7-8Tirisfal Glades14Drop1.2%map
Tormented Spirit(rare) (classic data)8-9Tirisfal Glades1Drop1.2%map
Greater Duskbat(classic data)6-7Tirisfal Glades120Drop1.2%map
Strigid Hunter(classic data)8-9Teldrassil13Drop1.2%map
Earthborer(elite) (classic data)13-14+Ragefire Chasm11Drop1.2%map
Vampiric Duskbat(classic data)8-9Tirisfal Glades134Drop1.2%map
Windfury Wind Witch(classic data)8-9Mulgore19Drop1.2%map
Bristleback Interloper(classic data)9-10Mulgore28Drop1.2%map
Minion of Sethir(classic data)8-100Drop1.2%map
Pyrewood Elder(elite) (classic data)14-15+Silverpine Forest12Horde onlyDrop1.1%map
Webwood Silkspinner(classic data)8-9Teldrassil16Drop1.1%map
Palemane Skinner(classic data)6-7Mulgore23Drop1.1%map
672 found
From 16 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.