The best place to farm Horns of Nez'ra is Redridge Mountains, where Blackrock Champion (level 24-25) drops it at 20.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 13 sources are ranked below by drop chance.
Gold per kill: Blackrock Champion is worth about 2s 35c a kill in item drops (at Auction House prices). Gold farming spots, level 20-30
Best zones:

- Blackrock Sentry 58.1, 49.4
- Blackrock Champion 24.0, 11.6
- Blackrock Shadowcaster 64.1, 54.9
- Blackrock Scout 58.4, 49.0
- Blackrock Hunter 63.7, 56.0
- Blackrock Gladiator 63.1, 54.9
- Gath'Ilzogg 64.5, 55.8
- Tharil'zun 64.5, 59.7
All sources, by drop chance:
| Source | Level | Zone | Spawns | Side | How | Drop% | Map |
|---|---|---|---|---|---|---|---|
| Gath'Ilzogg(elite) (quest) | 26+ | Redridge Mountains | 1 | Drop | 20.0% | map | |
| Blackrock Scout(elite) (quest) | 20-21+ | Redridge Mountains | 10 | Drop | 20.0% | map | |
| Blackrock Sentry(elite) (quest) | 21-22+ | Redridge Mountains | 30 | Drop | 20.0% | map | |
| Blackrock Champion(quest) | 24-25 | Redridge Mountains | 27 | Drop | 20.0% | map | |
| Blackrock Shadowcaster(elite) (quest) | 22-23+ | Redridge Mountains | 18 | Drop | 20.0% | map | |
| Blackrock Hunter(elite) (quest) | 23-24+ | Redridge Mountains | 8 | Drop | 20.0% | map | |
| Blackrock Gladiator(elite) (quest) | 24-25+ | Redridge Mountains | 4 | Drop | 20.0% | map | |
| Tharil'zun(elite) (quest) | 24+ | Redridge Mountains | 1 | Drop | 20.0% | map | |
| Blackrock Renegade(quest) | 21-22 | Redridge Mountains | 11 | Drop | 15.0% | map | |
| Blackrock Summoner(quest) | 22-23 | Redridge Mountains | 18 | Drop | 15.0% | map | |
| Blackrock Tracker(quest) | 23-24 | Redridge Mountains | 19 | Drop | 15.0% | map | |
| Blackrock Grunt(quest) | 19-20 | Redridge Mountains | 22 | Drop | 10.0% | map | |
| Blackrock Outrunner(quest) | 20-21 | Redridge Mountains | 37 | Drop | 10.0% | map |
Needed for:
Quests:
Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.