Where to Farm Nomad Sash

The best place to farm Nomad Sash is Silverpine Forest, where Rot Hide Mystic (level 12-13) drops it at 0.3%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 154 sources are ranked below by drop chance.

Gold per kill: Rot Hide Mystic is worth about 54c a kill in item drops (at Auction House prices). Gold farming spots, level 10-20

Best zones:

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  1. Geolord Mottle 43.2, 39.3
  2. Warlord Kolkanis 47.9, 77.4
  3. Watch Commander Zalaphil 59.6, 58.8
  4. Death Flayer 36.5, 49.7
4 sources in Durotar, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Moonrage Watcher(elite)13-14+0Drop0.1%map
Tunnel Rat Kobold11-12Loch Modan25Drop0.1%map
Rotting Ancestor10-11Tirisfal Glades23Drop0.1%map
Defias Trapper12-13Westfall83Drop0.1%map
Giant Grizzled Bear12-13Silverpine Forest45Drop0.1%map
Murloc Coastrunner12-13Westfall43Drop0.1%map
Thurman Agamand10Tirisfal Glades1Drop0.1%map
Mangeclaw11Dun Morogh1Drop0.1%map
Dead-Tooth Jack11Elwynn Forest1Drop0.1%map
Vejrek11Dun Morogh1Drop0.1%map
Gregor Agamand10Tirisfal Glades1Drop0.1%map
Mottled Worg11-12Silverpine Forest40Drop0.1%map
Tunnel Rat Forager11-12Loch Modan25Drop0.1%map
Ravenous Darkhound9-10Tirisfal Glades33Drop0.1%map
Loch Frenzy12-13Loch Modan26Drop0.1%map
Captain Dargol13Tirisfal Glades1Drop0.1%map
Young Goretusk12-13Westfall46Drop0.1%map
Defias Dockworker8-9Elwynn Forest3Drop0.1%map
Moonrage Whitescalp10-11Silverpine Forest47Drop0.1%map
Captain Perrine9Tirisfal Glades1Drop0.1%map
Tunnel Rat Geomancer12-13Loch Modan20Drop0.1%map
Moss Stalker12-13Silverpine Forest15Drop0.1%map
Ravenclaw Slave11-12Silverpine Forest26Drop0.1%map
Elder Black Bear11-12Loch Modan24Drop0.1%map
Murloc Forager9-10Elwynn Forest60Drop0.1%map
Morgan the Collector10Elwynn Forest1Drop0.1%map
Vile Fin Tidehunter13-14Silverpine Forest26Drop0.1%map
Dark Iron Ambusher100Drop0.1%map
The Rake(rare)10Mulgore1Drop0.1%map
Captain Beld11Dun Morogh1Drop0.1%map
Frostmane Shadowcaster9-10Dun Morogh10Drop0.1%map
Tunnel Rat Digger12-13Loch Modan20Drop0.1%map
Ravenclaw Servant13-14Silverpine Forest9Drop0.1%map
Stonesplinter Scout11-12Loch Modan71Drop0.1%map
Scarlet Vanguard10-11Tirisfal Glades9Drop0.1%map
Vile Fin Minor Oracle8-9Tirisfal Glades57Drop0.1%map
Defias Smuggler11-12Westfall73Drop0.1%map
Murloc Minor Oracle13-14Westfall50Drop0.1%map
Cliff Lurker13-14Loch Modan16Drop0.1%map
Moonrage Darkrunner11-12Silverpine Forest14Drop0.1%map
Riverpaw Gnoll11-12Westfall33Drop0.1%map
Sunscale Screecher13-15The Barrens169Drop0.1%map
Bleeding Horror9-10Tirisfal Glades13Drop0.1%map
Princess9Elwynn Forest1Drop0.1%map
Dark Iron Spy9-10Dun Morogh12Drop0.1%map
Coyote10-11Westfall44Drop0.1%map
Vicious Night Web Spider9-10Tirisfal Glades36Drop0.1%map
Scarred Crag Boar9-10Dun Morogh32Drop0.1%map
Tunnel Rat Scout10-11Loch Modan53Drop0.1%map
Moonrage Darksoul13-14Silverpine Forest25Drop0.1%map
154 found
Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.