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Spell hit against a higher level

Spell hit in classic WoW is the chance a spell lands on a higher-level target; it is a 4% base miss at equal level rising to 17% three levels up.

base chance to miss: same level 4%, +1 level 5%, +2 levels 6%, +3 levels 17% +spell hit% from gear and talents is taken off, but the chance to hit never passes 99%

Spells are not affected by weapon skill or defence, only by the level difference, and the jump at three levels is large: a level-63 boss resists one spell in six until the caster finds 16% spell hit, after which nothing more helps.

Caster at 60Base missHit needed for 99%
Level-60 target4%3%
Level-62 target6%5%
Level-63 target (raid boss)17%16%

Last checked: unverified against Forever. These are the long-established values of the classic ruleset (the 1.x game of 2005-2006); World of Warcraft Forever is in beta and may differ. When you test this one in Forever, post your numbers in Theorycraft.