Where to Farm Linen Cloth

The best place to farm Linen Cloth is Westfall, where Riverpaw Gnoll (level 11-12) drops it at 45.0%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 733 sources are ranked below by drop chance.

Gold per kill: Riverpaw Gnoll is worth about 51c a kill in item drops (at Auction House prices). Gold farming spots, level 10-20

Best zones:

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  1. Kogan Forgestone 45.3, 51.8
  2. Vejrek 27.8, 58.0
  3. Dark Iron Spy 77.5, 61.7
  4. Frostmane Snowstrider 23.1, 51.3
  5. Frostmane Seer 42.2, 35.7
  6. Frostmane Troll 26.1, 51.2
  7. Rockjaw Skullthumper 71.7, 51.3
  8. Frostmane Headhunter 23.3, 51.2
8 sources in Dun Morogh, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Leper Gnome(classic data)8-10Dun Morogh41Pickpocket0.7%map
Defias Digger(classic data)15-16Westfall40Pickpocket0.6%map
Venture Co. Deforester(classic data)19-20Stonetalon Mountains103Pickpocket0.3%map
Defias Miner(classic data)17-18The Deadmines47Pickpocket0.3%map
Defias Bandit(classic data)8-9Elwynn Forest57Pickpocket0.3%map
Lorgus Jett(elite) (classic data)26+Blackfathom Deeps3Drop0.2%map
Defias Pillager(classic data)14-15Westfall84Pickpocket0.2%map
Chief Murgut(classic data)260Drop0.1%map
Athrikus Narassin(classic data)31Darkshore1Drop0.1%map
Fel Steed(elite) (classic data)19-20+Shadowfang Keep3Drop0.1%map
Barbed Crustacean(elite) (classic data)25-26+Blackfathom Deeps3Drop0.0%map
Thunder Lizard(classic data)9-10Durotar11Drop0.0%map
Slavering Worg(elite) (classic data)18-19+Shadowfang Keep8Drop0.0%map
Shadow Charger(elite) (classic data)20-21+Shadowfang Keep3Drop0.0%map
Pridewing Skyhunter(classic data)23-24Stonetalon Mountains10Drop0.0%map
Deep Pool Threshfin(elite) (classic data)24-25+Blackfathom Deeps8Drop0.0%map
Deviate Lasher(classic data)19-20Wailing Caverns52Drop0.0%map
Bluegill Murloc(classic data)20-21Wetlands28Drop0.0%map
Bluegill Puddlejumper(classic data)21-22Wetlands19Drop0.0%map
Bluegill Forager(classic data)22-23Wetlands5Drop0.0%map
Bluegill Warrior(classic data)24-25Wetlands18Drop0.0%map
Bluegill Muckdweller(classic data)23-24Wetlands23Drop0.0%map
Leech Stalker(classic data)21-22Wetlands35Drop0.0%map
Young Wendigo(classic data)5-6Dun Morogh5Drop0.0%map
Wendigo(classic data)6-7Dun Morogh44Drop0.0%map
Harvest Watcher(classic data)14-15Westfall35Drop0.0%map
Cursed Marine(classic data)27-28Wetlands25Drop0.0%map
Murloc Coastrunner(classic data)12-13Westfall43Drop0.0%map
Vile Fin Puddlejumper(classic data)7-8Tirisfal Glades34Drop0.0%map
Defias Insurgent(elite) (classic data)25-26+The Stockade10Drop0.0%map
Bazil Thredd(elite) (classic data)29+The Stockade1Drop0.0%map
Mottled Worg(classic data)11-12Silverpine Forest40Drop0.0%map
Vile Fin Tidehunter(classic data)13-14Silverpine Forest26Drop0.0%map
Moonrage Darkrunner(classic data)11-12Silverpine Forest14Drop0.0%map
Ferocious Grizzled Bear(classic data)11-12Silverpine Forest39Drop0.0%map
Moonrage Glutton(classic data)12-13Silverpine Forest49Drop0.0%map
Vile Fin Shorecreeper(classic data)16-17Silverpine Forest11Drop0.0%map
Vile Fin Tidecaller(classic data)17-18Silverpine Forest40Drop0.0%map
Starving Dire Wolf(classic data)19-20Duskwood39Drop0.0%map
Cracked Golem(classic data)18-19Darkshore8Drop0.0%map
Stone Behemoth(classic data)19-20Darkshore6Drop0.0%map
Rabid Thistle Bear(classic data)13-14Darkshore101Drop0.0%map
Stormscale Wave Rider(classic data)15-16Darkshore17Drop0.0%map
Stormscale Siren(classic data)16-17Darkshore19Drop0.0%map
Stormscale Myrmidon(classic data)18-19Darkshore34Drop0.0%map
Stormscale Warrior(classic data)20-21Darkshore19Drop0.0%map
Greymist Seer(classic data)13-14Darkshore44Drop0.0%map
Dark Strand Voidcaller(classic data)28-29Darkshore8Drop0.0%map
Son of Arugal(elite) (classic data)24-25+Silverpine Forest11Drop0.0%map
Murloc(classic data)6-7Elwynn Forest26Drop0.0%map
746 found
From 15 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.