Where to Farm Patchwork Bracers

The best place to farm Patchwork Bracers is Loch Modan, where Tunnel Rat Vermin (level 10-11) drops it at 0.3%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 222 sources are ranked below by drop chance.

Gold per kill: Tunnel Rat Vermin is worth about 63c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 10-20

Best zones:

Export: CSV · JSON

  1. Battered Chest 76.4, 85.7
  2. Gruff Swiftbite 25.4, 89.8
  3. Narg the Taskmaster 40.9, 77.6
  4. Defias Thug 52.9, 47.8
  5. Murloc Forager 78.8, 45.0
  6. Defias Bandit 24.9, 58.5
  7. Young Wolf 46.7, 38.0
  8. Murloc Lurker 78.3, 57.7
8 sources in Elwynn Forest, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Vicious Grell(classic data)7Teldrassil11Drop0.0%map
Frostmane Novice(classic data)3-4Dun Morogh10Drop0.0%map
Frostmane Shadowcaster(classic data)9-10Dun Morogh10Drop0.0%map
Gnarlpine Mystic(classic data)6-7Teldrassil10Drop0.0%map
Gnarlpine Ursa(classic data)5-6Teldrassil10Drop0.0%map
Rockjaw Raider(classic data)3-4Dun Morogh10Drop0.0%map
Scarlet Initiate(classic data)3-4Tirisfal Glades10Drop0.0%map
Frostmane Troll(classic data)7-8Dun Morogh9Drop0.0%map
Makrura Snapclaw(classic data)8-9Durotar9Drop0.0%map
Rascal Sprite(classic data)5-6Teldrassil9Drop0.0%map
Timberling Mire Beast(classic data)9-10Teldrassil9Drop0.0%map
Tirisfal Farmer(classic data)6-7Tirisfal Glades9Drop0.0%map
Dark Sprite(classic data)6-7Teldrassil8Drop0.0%map
Servant of Azora(classic data)8-9Elwynn Forest8Horde onlyDrop0.0%map
Tirisfal Farmhand(classic data)5-6Tirisfal Glades8Drop0.0%map
Kolkar Outrunner(classic data)7-8Durotar7Drop0.0%map
Venture Co. Taskmaster(classic data)7-8Mulgore7Drop0.0%map
Burning Blade Neophyte(classic data)9-10Durotar6Drop0.0%map
Burning Blade Thug(classic data)8-9Durotar6Drop0.0%map
Kobold Geomancer(classic data)7-8Elwynn Forest6Drop0.0%map
Young Forest Bear(classic data)8-9Elwynn Forest6Drop0.0%map
Kobold Miner(classic data)6-7Elwynn Forest5Drop0.0%map
Young Wendigo(classic data)5-6Dun Morogh5Drop0.0%map
Makrura Elder(classic data)8-9Durotar4Drop0.0%map
Defias Dockworker(classic data)8-9Elwynn Forest3Drop0.0%map
Galak Centaur(classic data)8-9Mulgore3Drop0.0%map
Galak Outrunner(classic data)9-10Mulgore3Drop0.0%map
Lord Melenas(classic data)8Teldrassil3Drop0.0%map
Murloc Streamrunner(classic data)6Elwynn Forest3Drop0.0%map
Defias Cutpurse(classic data)6Elwynn Forest2Drop0.0%map
Kobold Vermin(classic data)1-2Elwynn Forest2Drop0.0%map
Porcine Entourage(classic data)7Elwynn Forest2Drop0.0%map
Riverpaw Runt(classic data)8-9Elwynn Forest2Drop0.0%map
Rockhide Boar(classic data)8Elwynn Forest2Drop0.0%map
Scarlet Bodyguard(classic data)8Tirisfal Glades2Drop0.0%map
"Squealer" Thornmantle(classic data)5Mulgore1Drop0.0%map
Agal(classic data)8Teldrassil1Drop0.0%map
Captain Perrine(classic data)9Tirisfal Glades1Drop0.0%map
Chief Sharptusk Thornmantle(classic data)5Mulgore1Drop0.0%map
Daniel Ulfman(classic data)2-3Tirisfal Glades1Drop0.0%map
Defias Dockmaster(classic data)10Elwynn Forest1Drop0.0%map
Devlin Agamand(classic data)9Tirisfal Glades1Drop0.0%map
Erlan Drudgemoor(classic data)8Elwynn Forest1Drop0.0%map
Ferocitas the Dream Eater(classic data)8Teldrassil1Drop0.0%map
Garrick Padfoot(classic data)5Elwynn Forest1Drop0.0%map
Githyiss the Vile(classic data)5Teldrassil1Drop0.0%map
Goldtooth(classic data)8Elwynn Forest1Drop0.0%map
Greenpaw(classic data)10Teldrassil1Drop0.0%map
Gregor Agamand(classic data)10Tirisfal Glades1Drop0.0%map
Grik'nir the Cold(classic data)5Dun Morogh1Drop0.0%map
222 found
From 2 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

Export: CSV · JSON

Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.