Where to Farm Patchwork Bracers

The best place to farm Patchwork Bracers is Loch Modan, where Tunnel Rat Vermin (level 10-11) drops it at 0.3%. That is the vanilla 1.12 chance, not yet confirmed in Forever. 222 sources are ranked below by drop chance.

Gold per kill: Tunnel Rat Vermin is worth about 63c a kill in item drops (prices from 10 Oct 2026). Gold farming spots, level 10-20

Best zones:

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  1. Battered Chest 76.4, 85.7
  2. Gruff Swiftbite 25.4, 89.8
  3. Narg the Taskmaster 40.9, 77.6
  4. Defias Thug 52.9, 47.8
  5. Murloc Forager 78.8, 45.0
  6. Defias Bandit 24.9, 58.5
  7. Young Wolf 46.7, 38.0
  8. Murloc Lurker 78.3, 57.7
8 sources in Elwynn Forest, each where it spawns most often; click a pin for the source.Larger map

All sources, by drop chance:

SourceLevelZoneSpawnsSideHowDrop%Map
Frostmane Seer(classic data)8-9Dun Morogh23Drop0.0%map
Palemane Skinner(classic data)6-7Mulgore23Drop0.0%map
Scarlet Friar(classic data)9-10Tirisfal Glades23Drop0.0%map
Razormane Scout(classic data)7-8Durotar22Drop0.0%map
Bael'dun Digger(classic data)7-8Mulgore21Horde onlyDrop0.0%map
Makrura Shellhide(classic data)6-7Durotar21Drop0.0%map
Mangy Duskbat(classic data)3-4Tirisfal Glades21Drop0.0%map
Rattlecage Soldier(classic data)6-7Tirisfal Glades21Drop0.0%map
Razormane Dustrunner(classic data)8-9Durotar21Drop0.0%map
Rot Hide Mongrel(classic data)7-8Tirisfal Glades21Drop0.0%map
Thistle Boar(classic data)2-3Teldrassil21Drop0.0%map
Kul Tiras Marine(classic data)6-7Durotar20Horde onlyDrop0.0%map
Rattlecage Skeleton(classic data)2-3Tirisfal Glades20Drop0.0%map
Frostmane Headhunter(classic data)8-9Dun Morogh19Drop0.0%map
Kolkar Drudge(classic data)6-7Durotar19Drop0.0%map
Palemane Poacher(classic data)7-8Shen'dralas19Drop0.0%map
Ragged Scavenger(classic data)2-3Tirisfal Glades19Drop0.0%map
Windfury Wind Witch(classic data)8-9Mulgore19Drop0.0%map
Hexed Troll(classic data)8-9Durotar18Drop0.0%map
Rockjaw Ambusher(classic data)9-10Dun Morogh18Drop0.0%map
Voodoo Troll(classic data)8-9Durotar18Drop0.0%map
Young Scavenger(classic data)1Tirisfal Glades18Drop0.0%map
Defias Rogue Wizard(classic data)9-10Elwynn Forest17Drop0.0%map
Frostmane Snowstrider(classic data)8-9Dun Morogh17Drop0.0%map
Rot Hide Gnoll(classic data)6-7Tirisfal Glades17Drop0.0%map
Dustwind Savage(classic data)9-10Durotar16Drop0.0%map
Felstalker(classic data)3-4Durotar16Drop0.0%map
Kobold Tunneler(classic data)5-6Elwynn Forest16Drop0.0%map
Ragged Timber Wolf(classic data)2Dun Morogh16Drop0.0%map
Razormane Quilboar(classic data)6-7Durotar16Drop0.0%map
Rusty Harvest Golem(classic data)9-10Westfall16Drop0.0%map
Wailing Ancestor(classic data)9-10Tirisfal Glades16Drop0.0%map
Gnarlpine Ambusher(classic data)6-7Teldrassil15Drop0.0%map
Bristleback Battleboar(classic data)4-5Mulgore14Drop0.0%map
Bristleback Shaman(classic data)3-4Mulgore14Drop0.0%map
Hungering Dead(classic data)7-8Tirisfal Glades14Drop0.0%map
Shambling Horror(classic data)8-9Tirisfal Glades14Drop0.0%map
Venture Co. Laborer(classic data)6-7Mulgore14Drop0.0%map
Bael'dun Appraiser(classic data)8-9Mulgore13Horde onlyDrop0.0%map
Bleeding Horror(classic data)9-10Tirisfal Glades13Drop0.0%map
Gnarlpine Gardener(classic data)5-6Teldrassil13Drop0.0%map
Grell(classic data)2-3Teldrassil13Drop0.0%map
Dark Iron Spy(classic data)9-10Dun Morogh12Drop0.0%map
Shadow Sprite(classic data)5-6Teldrassil12Drop0.0%map
Timberling Bark Ripper(classic data)7-8Teldrassil12Drop0.0%map
Timberling Trampler(classic data)8-9Teldrassil12Drop0.0%map
Frostmane Hideskinner(classic data)9-10Dun Morogh11Drop0.0%map
Lightning Hide(classic data)10-11Durotar11Drop0.0%map
Thunder Lizard(classic data)9-10Durotar11Drop0.0%map
Venture Co. Hireling(classic data)5-6Mulgore11Drop0.0%map
222 found
From 2 recorded loots in Forever. Rows marked (classic data): Classic data: from the patch 1.12 world data, not yet confirmed in Forever.

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Drop% is the rate recorded in Forever once a source has been looted ten times; a greyed figure is the vanilla 1.12 chance from the world data (classic data: from the patch 1.12 world data, not yet confirmed in forever). Spawns counts the source's spawn points in the world data. "Side" names which side can kill the NPC when the other finds it friendly. The lead picks the best chance among sources that are not a rare spawn and have at least three spawn points.